? That's very true.
In actuality, as much as I like the reward for loyalty thing. It sucks for mercs. And then people would just hole up in one club and then leave once they get what they want. That doesn't really increase club loyalty, even tho it benefits those that have already been loyal
And yes, why is it that you get more drops the more you hit. That seems like the fairest thing in the work because you're actually contributing more. Just because you do more damage with one hit doesn't mean you're a bigger contributor than someone who tries their hardest by giving 20 hits but has lower stats.
You can increase drops for those who stay in their clubs, but make the drop rate increase per hit first. That being said there should be a limit for how high your drop increase can be. Or better yet the more parties you participate in at one club the greater your stat boost.
So what I'm saying is...
Set the drop rate for items by number of hits. If you consistently hit in the max drop zone for a certain number of parties at one club THEN you get a drop increase. And there's only one drop increase. Once you change clubs, you lose that drop increase but again if you stay at the new club, after you've hit a certain number of parties consistently in the max drop zone then you get that drop increase yet again.