LBH Discussion

Discussion in 'Strategy' started by pimd, May 29, 2014.

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  1. zachs idea is awesome definitely should be considered, that was my point too casper but dont think it was seen
     
  2. It's a good idea. However if some clubs are struggling with low membership and therefore have a hard time finishing parties, no1 will go and help them
     
  3. what about smaller clubs who need mercs to complete parties that give good drop rates? you leave to help and loose your drop rate?

    the big get bigger and the small get smaller.
     
  4. Just scale number of drops based on number of hits, it's simple.. Under 5 hits deserves 0 drops, someone maxing DN deserves the max number of drops.

    The number of hits required for each level of drops would need to be tailored to each party based on it's difficulty, say 30 hits is enough for max drops in very easy parties while the hardest of parties would require far more hits to get max drops
     
  5. Hey perhaps even applying the drop bonus to the wars themselves
     
  6. War-king, I think that idea could be a good one. But why should I (and I am sure others also) be punished for wanting to merc from club to club. I personally cringe at the thought of staying in a club for a week straight. I get bored very easy and Mercing club to club helps me deal with that boredom.
     
  7. More hits shud = more drops, in theory.
     
  8. Ok we have zachs idea in place now why don't we make it so All of the the small parties in each type art skool bro code VIP have drops that way even small clubs can complete
     
  9. You aren't punished for leaving youre rewarded for staying
     
  10. I like the scale idea however, the problem with that tho Papi, the top 200 would be all about who purchases the most Dns
     
  11. You see clubs struggle with parties because there are so many clubs......instead of having clubs full of 80 plus members, to see all these clubs with low number of members struggle with even the most easy parties. You don't see big clubs with high number of active members struggle. There are way to many clubs out their, my idea will make clubs have to merge and reduce the number of clubs, and their will be people who will keep trying to Lbh any way.
     
  12. I hate how ppl LBH during hunts and get in the top 200 that **** is unfair
     
  13. while promoting club loyalty is awesome. if.you arent loyal to your home club you shouldnt have one.

    mercing is a way of gaming for many people and trying to keep them in one club by using drop rates might cause pimd to loose players in the long run.
     
  14. I'd rather not do the hunt than be stuck in one club for an entire hunt to get max drops
     
  15. Full support of War-Kings idea. But in certain clubs, the last bar hitters help ALOT with completing parties, so a certain number of hits to get the normal drops seems right, more hits should mean more drops.
     
  16. Wat if someone kicks u out though. Like.u help during whole party. And then BOOM they kicked.u. ull be forced to.lbh maybe and merc around
     
  17. the whole theory of being able to own a club is being able to be with your friends. a lot of merges dont work. it isnt fair to force people into that in my opinion. if pimd didnt want clubs to be made they wouldnt.only cost 200mil.
     
  18. If you follow club rules they have no reason to kick you out.
     
  19. I honestly don't see what all the fuss is about. If you don't like LBH coming in and grabbing the hunt items then it's pretty simply... Just don't let them in. Some of you may be thinking "but it's necessary to finish a party" in that case find more active members who will contribute towards completing a party more.
     
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