EVENT HALLOW-PIMD Part II: Cryptid! at the Disco

don't you think it is a little bit excessive to have a party drop +50 "bonus" cursed dolls onto you? when the max people have planted on others I've seen so far is +4 bonus dolls?! this has become player vs. party with the update.
Yeah I agree. One of my members got 13 dolls from 1 party, so they're pretty much treating the potions as a joke at this point
 
Okay so let me get this straight.
I wasted my time flashing and spending on boxes to get these tokens to get potions. i busted my Ass off getting as many potions as I can to Keep my place on leaderboards. And in the middle of the hunt you guys decide to change the way cursed dolls drop? That is ridiculous. Next time ya'll need to set your minds up.
Also you know it wouldn't be as bad if Those +97 dolls that I get as a drop would stay in my showcase instead of disapearing. Cause now I'm losing both in pvp and drop wise. THANKS FOR YOU SMART DECISIONS ATA.
 

Update!


- Strong Potions of Torpor will now give a 25% boost!
- Strong Potions of Torpor will now only break once you have 60 Li'l Cursey Dolls.
- Those Li'l Cursey Dolls y'all love throwing around so much? You can now purchase them to ruin someone else's day in the Event Shop for 1000 Ghostly Warning Plaques.
- When passing Li'l Cursey Dolls on to another player, there is a chance they might multiply (spooOoOoOookyyyyy) and spawn more. Because they're cursed.
- Points won for breaking Potions of Torpor & Strong Potions of Torpor has been greatly increased!

It's pretty clear ATA pissed off a massive chunk of players by doubling down on the PvP and making this a PvP hunt over a party hunt. I hope you learn from this mistake and keep PvP separate from PvE. The PvP was not optional no matter how many players whine otherwise. The PvE bonuses were subject to PvP based punishments. You took a bad hunt and made it MUCH worse.

Nobody wants the stuff they earned ruined for something they had no choice in. I sincerely hope ATA never pulls this stunt again.
 
Okay so let me get this straight.
I wasted my time flashing and spending on boxes to get these tokens to get potions. i busted my Ass off getting as many potions as I can to Keep my place on leaderboards. And in the middle of the hunt you guys decide to change the way cursed dolls drop? That is ridiculous. Next time ya'll need to set your minds up.
Also you know it wouldn't be as bad if Those +97 dolls that I get as a drop would stay in my showcase instead of disapearing. Cause now I'm losing both in pvp and drop wise. THANKS FOR YOU SMART DECISIONS ATA.
😂😂 you’re whining about your doll drop rate but how do you get 4K in only 6ish days.
 
Liking the pvp part of this hunt. It's nice to have something different to focus on besides parties. Also liking that it's not just a rare pvp part to a hunt but one that's in a format/style we haven't had before to really bring a refreshing change.
 
😂😂 you’re whining about your doll drop rate but how do you get 4K in only 6ish days.

It’s different if we knew going in at the start of the hunt that was how it worked but ATA changed it midhunt that is upsetting.

It’s a whole new mechanic that you can’t combat and is almost anti-flash because you can’t replenish potions are the same rate when you’re getting 99 dolls dropped every couple of parties.

In my personal opinion, I think they should cap out the doll drops at a certain amount
 
Okay so let me get this straight. <stuff>
Also you know it wouldn't be as bad if Those +97 dolls that I get as a drop would stay in my showcase instead of disapearing.

Liked this idea so much that it's in now. The dolls you get from parties are now "sleeping" - they don't break your potions. When you give them to someone else they wake up

Beware, if you get a doll drop again while you already have sleeping dolls, the new ones will be awake like normal. So you'd be wise to get rid of the sleeping ones before your next party finishes!

This change will give you a chance to get rid of them after they drop so they don't immediately break your potions (which feels unfair and unfun).

Happy spine-tingling, PIMD

Edit: because someone asked. When you give them to someone else, only the ones you give away wake up. The sleeping ones in your own inventory stay sleeping.
 
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Liked this idea so much that it's in now. The dolls you get from parties are now "sleeping" - they don't break your potions. When you give them to someone else they wake up.

Beware, if you get a doll drop again while you already have sleeping dolls, the new ones will be awake like normal. So you'd be wise to get rid of the sleeping ones before your next party finishes!

This change will give you a chance to get rid of them after they drop so they don't immediately break your potions (which feels unfair and unfun).

Happy spine-tingling, PIMD
Ooh thank you so much! I think that will be a big improvement!
 
Liked this idea so much that it's in now. The dolls you get from parties are now "sleeping" - they don't break your potions. When you give them to someone else they wake up

Beware, if you get a doll drop again while you already have sleeping dolls, the new ones will be awake like normal. So you'd be wise to get rid of the sleeping ones before your next party finishes!

This change will give you a chance to get rid of them after they drop so they don't immediately break your potions (which feels unfair and unfun).

Happy spine-tingling, PIMD

Edit: because someone asked. When you give them to someone else, only the ones you give away wake up. The sleeping ones in your own inventory stay sleeping.

Huge fan of this 😍 this will shake up the leaderboards a lot
 
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