EVENT Going for Green

Ata did say a lot of changes would be coming for the year 2019. I am going to cherry pick out the things ATA has changed to really ruin the gameplay for loyal devoted players

And take a look at the amazing things people do in forums to learn why this player base is one of the best. POTD team work going strong for 5 years. Muschi and her devotion to story tiers and rewards. People who pump out guides so other players have a chance. So yes very loyal and devoted players

Now here is Ata's big shoe to stomp that all out. Because changes like this aren't going to make the average player spend more. You guys aren't even making the content worthy of doing so. Increasing the main tier avatars by 2%, but almost tripling the drops to get to those avatars, is a slap in the face.

Let's count the other changes

-Decided the Mythic Pass story holders didn't deserve an answer or refunds on the broke passes. They actually auto shut down tickets when the pass was over. They gave out inconsistent responses and gave out a fraudulent pass

-Timer boxes got a reduce in time rate starting with Brisbane, done that. The times before that hunt was when timers were first released. However, the drops were proportionate to the 3 hour timers.

-Timer boxes get a reduced drop rate when dropping from regular parties. I can say I went an entire 7 days without a timer box drop when hitting regular POTD.

-Timer boxes get a reduced drop rate, the amount you win is less, and the timer to unlock is reduced. This happened for our last hunt. The min was 95.

-Timer boxes get a further reduce in the amount you win at a min of 65 for the current hunt


Alright let's talk XC leaderboard
-They removed the XC event where you got speed ups from hitting parties. You know that game mechanic? The speed ups are replaced in bags you win which just have terrible drop rates. Nowhere near like the XC leaderboard event was


Spinner Ads
-25 per phone now. Ata may not have a choice on this one. But it's a change nonetheless


Hunt Requirements for Avatars
-Starting Valentines's day hunt (Get to Know You) main story avatars were at 8k

-7 day hunt this (last hunt) main story avatars were at 9.6k

-14 day hunt (current) the avatars are at a whopping 16k. Even my best friends who hit a ton, they 100% struggle to hit 16k if they even can in that time period


Ata's response? Absolutely no responses to the changes. A hurtful decision to the player base. A decision that can run the average player clubs into extinction. I have my friends who I will play with forever and always. How can I convince my clubmates to play if ATA removes all incentive?

To put the main story avatars at such a high rate, they did not increase the items accordingly to be worth it all. It was slap in the face 100%.

Thanks for taking the time to read 👍
 
The drop requirement for main story avatars is rediculous, frustrating, and discouraging. It’s killing my desire to play this game at all, knowing that support for free/casual players is falling so much in favor of the pay-to-play market.

Just another hunt where I can expect to get nothing I want or like,I suppose.
 
so for this purim themed hunt i’m definitely pretending is going to be next since it would near perfectly line up........ y’all better put everything back to normal 😥
 
Really, ATA? When I think it couldn't get worse, it does. When the players who usually defend are now complaining, that's how you see you're digging up your own grave.

Increased more than twice the usual amount of drops required, while the boxes are dropping less than half the usual amount. Really balanced, huh?

16 f-cking thousand drops to get what is always the simplest avatar of any hunt: the main storyline avatar. Yes, a whopping 10 THOUSAND more than what players have been used to achieving for years, ever since the phone stories were implemented. And as said above, ruining one of the only things that all players could get.

You underestimate how many of your players are here to collect avatars. I can guarantee a lot of people will be more than disappointed when they realize they can't collect the usual avatar from hunts anymore. A great amount of players care a lot about these and I would risk saying that the possibility of always getting new avatars are one of the main things keeping players on this game. Avatars are definitely one of your stronger game features. Do you really think putting them out of reach is a good strategy?

And you also definitely underestimate casual players. Not every player is a whale. Not everyone is spending $1000 a month here, but a whole lot of people can spare $10, $20 when they really want something. And yeah, you might think losing those players is no big deal, but any manager could show in numbers how wrong you are.

If there's an intelligent head in your company, you should have known that taking things away from your customers is definitely not a way to convince people to spend more. You know what encourages people to spend money? Offering better content. Offering reliable and helpful customer service. Making people trust your brand. But instead, all of these sudden bad changes are more likely to drive people away. People who were considering spending will see that it isn't worth it, unless you pour half your paycheck.

Congratulations. Keep going in this direction and watch this game become something completely different from a couple years ago. Disappoint and lose once loyal players because your greed couldn't be contained. Well done.
 
Really, ATA? When I think it couldn't get worse, it does. When the players who usually defend are now complaining, that's how you see you're digging up your own grave.

Increased more than twice the usual amount of drops required, while the boxes are dropping less than half the usual amount. Really balanced, huh?

16 f-cking thousand drops to get what is always the simplest avatar of any hunt: the main storyline avatar. Yes, a whopping 10 THOUSAND more than what players have been used to achieving for years, ever since the phone stories were implemented. And as said above, ruining one of the only things that all players could get.

You underestimate how many of your players are here to collect avatars. I can guarantee a lot of people will be more than disappointed when they realize they can't collect the usual avatar from hunts anymore. A great amount of players care a lot about these and I would risk saying that the possibility of always getting new avatars are one of the main things keeping players on this game. Avatars are definitely one of your stronger game features. Do you really think putting them out of reach is a good strategy?

And you also definitely underestimate casual players. Not every player is a whale. Not everyone is spending $1000 a month here, but a whole lot of people can spare $10, $20 when they really want something. And yeah, you might think losing those players is no big deal, but any manager could show in numbers how wrong you are.

If there's an intelligent head in your company, you should have known that taking things away from your customers is definitely not a way to convince people to spend more. You know what encourages people to spend money? Offering better content. Offering reliable and helpful customer service. Making people trust your brand. But instead, all of these sudden bad changes are more likely to drive people away. People who were considering spending will see that it isn't worth it, unless you pour half your paycheck.

Congratulations. Keep going in this direction and watch this game become something completely different from a couple years ago. Disappoint and lose once loyal players because your greed couldn't be contained. Well done.
 
Really, ATA? When I think it couldn't get worse, it does. When the players who usually defend are now complaining, that's how you see you're digging up your own grave.

Increased more than twice the usual amount of drops required, while the boxes are dropping less than half the usual amount. Really balanced, huh?

16 f-cking thousand drops to get what is always the simplest avatar of any hunt: the main storyline avatar. Yes, a whopping 10 THOUSAND more than what players have been used to achieving for years, ever since the phone stories were implemented. And as said above, ruining one of the only things that all players could get.

You underestimate how many of your players are here to collect avatars. I can guarantee a lot of people will be more than disappointed when they realize they can't collect the usual avatar from hunts anymore. A great amount of players care a lot about these and I would risk saying that the possibility of always getting new avatars are one of the main things keeping players on this game. Avatars are definitely one of your stronger game features. Do you really think putting them out of reach is a good strategy?

And you also definitely underestimate casual players. Not every player is a whale. Not everyone is spending $1000 a month here, but a whole lot of people can spare $10, $20 when they really want something. And yeah, you might think losing those players is no big deal, but any manager could show in numbers how wrong you are.

If there's an intelligent head in your company, you should have known that taking things away from your customers is definitely not a way to convince people to spend more. You know what encourages people to spend money? Offering better content. Offering reliable and helpful customer service. Making people trust your brand. But instead, all of these sudden bad changes are more likely to drive people away. People who were considering spending will see that it isn't worth it, unless you pour half your paycheck.

Congratulations. Keep going in this direction and watch this game become something completely different from a couple years ago. Disappoint and lose once loyal players because your greed couldn't be contained. Well done.

I couldn't really care less about the main story avas nowadays but I would've liked to build up my mcs.....
 
Ata at it again trying to screw over their loyal players for a quick cash grab. I really hope yall listen to your players, but if you dont, its nothing new. You are driving your players away with these antics, and yet you continue to make god awful choices. This is becoming a game that is impossible to play without paying, and that is not what i started playing for. #AnswerUs
 
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