Less hunts, I know everyone likes hunts on occasion, but the game had turned into hunts in my dorm, back to back of endless parties for hunt items is tiresome, and players who don't enjoy partying but enjoy a player vs player part of the game are subjected to a stat gap; where they can either party and end up getting the large stat items at the end of the hunt, or play the game the way they like hitting players for no stat items. Slowly the players who don't party are at a disadvantage to the players who party. I know there are beta wars in some hunts, but someone who only relies on war to do hunts is at a severe handicap compared to someone who solely does parties. These hunts were better earlier when they were infrequent and the end item was merely a starless showcase item, for nothing but bragging rights. While I think we all admire the stat items at the end of hunts, misc bonus has totally taken over the player vs player part of the game, something there is no way to make up if inactive one week, or for new players starting in PIMD.
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