PVP Changes: Misc Rebalance, Matchmaking, and Peace Tags

Gintoki said:
Damn brah, a dude stops playin for one day and you drop new things, but anyhoo, interesting.... I dunno why peeps blood pressure is skyrocketing at the peace tags thing  the whole 8hr, 24hr and 3day shield crap is literally in every war game out there... so like y so outraged noobs? People still get looted, farmed, zeroed in those games... peeps slip all the time. Just learn to time the shields etc then strip farm or whatever ya cool cats do.

Though, ata if you're gonna introduce the 8hr, 24hr, 3d peace pass, why not allow like 60-80% of cash thats out to be looted? Farmers gotta eat too. I think it'll balance the whole peace tag thingy.

Just my 25 cents.
Real talk.
 
Lambda said:
Benzophenone said:
Lambda said:
There is a sizeable population of players who play this game casually, and they are the most commonly targeted demographic for farmers because they are more likely to pay CF. Unfortunately, they are also being massively underrepresented in this thread.

Although peace passes may require some tweaking in order to be balanced, they will - if permanently introduced to the game - serve as a monumental development to ensure a healthy and happy player community in the long run. PvP will still be enjoyable, except now all wars could be consensual, and both parties would enjoy themselves. Without peace passes, the fun in farming is almost exclusively one-sided, where the bully farmer may enjoy creating a dramatic and profitable scene, but the target can be handicapped from enjoying the game according to his or her normal and peaceful playstyle.

I'm not saying peace passes don't have problems, but ATA should consider that farmers have the loudest voices right now on this thread. Casual fairies have almost no representation here, and the community of the game as a whole would benefit if PvP became consensual--this would prevent bully farming.

Players who so choose to quickly raise their stats without balancing their account wholly (gaining misc at an appropriate rate with their profile stats) do so under their own risk.

Yes, they are targeted for their folly. Yes, they are more likely to CF because they are paying likely irl money to party (cc club).

Yes, it is their fault.

I don't want to spend money to repeat action all day. That's boring. You choose not to prepare? Farmers will take advantage.

PvE players who choose to build misc will be less likely to be targeted. Why should I be required to pay to play to keep up with cc fairies?

If you're allowed to sit in a cat club to collect profile stats, I should be able to sit outside and even the playing field.

I could be wrong, but from my understanding of the update changes from today and last year, misc is now fully utilized in calculating a player's range. Therefore, assuming that a given player stays at maximum regeneration with no misc, his battle power would be evaluated as equivalent to that of a player with less profile stats with the difference made up in misc. Casual fairies aren't being targeted by farmers because they've made a folly in how they've developed their accounts; they're targeted due to their often limited understanding of PvP and thus higher likelihood to fork over a CF for hits to stop. I understand that misc is baseline when evaluating battle power and does not suffer from the energy modifier that dorm mates do.

I respect your opinion, but your argument does not appear to be consistent with recent updates. I stand by my original thesis that bully farming is deteriorating the health of the community and that peace passes would begin to crack down on bullying through introducing consensual PvP, which would be more enjoyable to most players.


Assuming that one can easily make up differences in profile stats vs misc stats is a dangerous way of comparing. Misc is a raw stat, profile stats are.. Profile stats. By definition there is a 50x difference. You also recognize the mechanics difference between stats and misc. Your analogy is not useful as soon as they're not full energy. You can't extrapolate real world applications from perfect systems. That doesn't work well.

That's a lot of misc you need to have collected OVER what they have, plus caps.

Next, it is their folly. It is entirely their fault. People are targeted due to how easy it is to farm someone who is paying a premium to party (every regen lost is money wasted) and how weak they are due to a not-well rounded account. Who is a bigger target: two accounts, both same stats. One with 6 page showcase the other with 26?

The misc Crackdown helps a ton with the bullying part, in my opinion. Alts no longer can bully helpless newbs. This is great! Rushing to a cat Cafe club straight out of the starter club, however, is not a good idea. Now you see why. You become a prime target for farmers.

However, simple pvp is not bullying. Working your way to a more pvp friendly account by developing more than profile stats is not abuse. The battle buttons have been there before parties. Using them as aligned with games mechanics is a pretty common way to play the game.
 
Lambda said:
There is a sizeable population of players who play this game casually, and they are the most commonly targeted demographic for farmers because they are more likely to pay CF. Unfortunately, they are also being massively underrepresented in this thread.

Although peace passes may require some tweaking in order to be balanced, they will - if permanently introduced to the game - serve as a monumental development to ensure a healthy and happy player community in the long run. PvP will still be enjoyable, except now all wars could be consensual, and both parties would enjoy themselves. Without peace passes, the fun in farming is almost exclusively one-sided, where the bully farmer may enjoy creating a dramatic and profitable scene, but the target can be handicapped from enjoying the game according to his or her normal and peaceful playstyle.

I'm not saying peace passes don't have problems, but ATA should consider that farmers have the loudest voices right now on this thread. Casual fairies have almost no representation here, and the community of the game as a whole would benefit if PvP became consensual--this would prevent bully farming.
Fairies have no representation here, because this has nothing to do with parties. It's purely a thread based on pvp changes so of course there'll be a large majority of pvp players in here.
These threads come once in a blue moon and you're complaining on one thread about fairies being represented on it.
Every 12 to 15 days there's a new hunt thread or promo on parties being posted.
You don't see farmers moaning on those, but the one thread they get to themselves is Such an issue?
Take a hike m8
 
Actually there are farmers complaining about hunts fairly often enough “just another hunt for the fairies smh” etc ?even fairies complaining constantly.
 
I'm cool with this. Thanks for trying to look out for everyone and make everyone happy ata . I know you cant make everyone happy but your trying so thanks.
 
Lambda said:
Without peace passes, the fun in farming is almost exclusively one-sided, where the bully farmer may enjoy creating a dramatic and profitable scene, but the target can be handicapped from enjoying the game according to his or her normal and peaceful playstyle.

That's like ... The goal of bully farmers. They do it specifically for a massive CF or to get the victim to feel so pushed around that the target quits the entire game.
Bully farmers want their victims to dread even sleeping. If a bully really wants that target, I don't see the peace shields changing much.
 
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