NEW CONTENT 🎉 (TRIAL RUN) Weekend Getaway and Mansion Mayhem 🎉

At this point I think ur terminating the game in porpuse and are just trynna squeeze the last drop of cash from the money tree. Cause there's no way. First an horrible October month, then a horrible Halloween event, and then you went with a recycle sp, and now you come with this? Who asked for this? Work on your glitches instead for God sake....
fr they're always doing maintenance but the glitches are still here... what exactly is being fixed? the trading glitches have been around for longer than a year.
 
How much actual club research have you guys done?
On average how many ppl are active in a regular potd/ppotd clubs in a party?

Are you looking at ec flash parties to think that a regular club is going to have 60 ppl on at the same time to start a party?

What are the big stats ur speaking of?

When your devs asked diff club president's on ways to improve clubs... oh in the middle of March of this year. What was the point of that? Wasting my time to write paragraphs and explanations of what would help Regular clubs?

If your going to come out with some half baked idea you should of just given us super pros back instead of this complicated bs.

Just my opinion 🤷
 
I’m gonna attempt to rewrite this to try to make it more concise and understandable:


“ Introducing Mansion Mayhem: A New Party Trial!


This special party will be available for a limited time as a trial run. Please read carefully to be ready for each step.


Party Schedule


• Starts: Thursday, November 7 at 9 a.m. PST

• Ends: Friday, November 8 at 3 p.m. PST


Key Points to Know


1. Strength Required: Only your strongest players should hit the Flirt bar—others will fail.

2. Drop the Bass Bar:

• Players must buy a one-time Drop the Bass buff from Molly’s to hit this bar.

• Once activated, the buff lasts 5 minutes. During this time, you can hit the bar as much as possible.

• Hits without the buff will fail and cost energy, so only use it when ready.

3. Ending Drop the Bass Bar: After everyone’s done, one designated club member with an active buff uses the Lights On item to end this bar. No hits will be allowed after the item is used.

4. Party Keys for Starting:

• Your club needs 60 Party Rental Keys to start Mansion Mayhem, typically earned through Daily XC challenges.

• For this trial, we’re giving free keys to all players who completed a Daily XC tier after October 30. Unused keys will be removed after the trial ends.

5. Team Coordination Needed: This party is challenging and requires everyone to work together. Strong players should focus on harder bars, while the whole club must contribute to complete each stage.


Party Structure


• Part 1: Use 60 Party Keys to start the party.

• Part 2: Flirt bar—high difficulty, for strong players only.

• Part 3: Vibe bar—requires full club participation to fill.

• Part 4: Drop the Bass—players need the buff and must hit within a 5-minute window. Designate one player to use Lights On to end this bar.

• Part 5: Dance Finale—finish with celebration hits.


Rewards and Bonuses


• Big rewards include high plunder and event drops, without needing extra items.

• After the party ends, everyone gets a 20% plunder boost for 2 hours.


We’re excited to get your feedback on this new format to make Mansion Mayhem even better for the official release. “
 
How much actual club research have you guys done?
On average how many ppl are active in a regular potd/ppotd clubs in a party?

Are you looking at ec flash parties to think that a regular club is going to have 60 ppl on at the same time to start a party?

What are the big stats ur speaking of?

When your devs asked diff club president's on ways to improve clubs... oh in the middle of March of this year. What was the point of that? Wasting my time to write paragraphs and explanations of what would help Regular clubs?

If your going to come out with some half baked idea you should of just given us super pros back instead of this complicated bs.

Just my opinion 🤷
You got asked about how to improve regular Potd clubs?
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I'm going to correlate this to the ATA response we received in the Rewind storypass thread.

Y'all talked about how stuff takes months to develop & bring into play for PIMD. With that being the case, wouldn't it just be easier to make the invite parties permanent?? Since y'all made it to where we have to keep our invites now...

Or make a Pro Cat Cafe/Dog Star party for those that are higher stats. Or just increase drops & cash for the current parties.

We as a community have been begging for better ideas & stuff, and this is definitely NOT it. We've explained to y'all that we would enjoy small changes like that.

This party sounds overly complicated, and the post is SO VAGUE on so many of the little details we need! Please ATA, hear us out!
While I agree with what you're trying to convey in this to ata, I do disagree with your suggestions.

Their first post says this party will not require an EC item drop. It sounds to me like it's intended to be a free to play party. Making more difficuly/higher paying EC Parties isn't going to be in line with what they're attempting here.

As it is, not a lot of clubs run PPOTD parties. Honestly I think they do great as an alternative for higher mcs players opposed to regular POTD parties, but I would love to see something for free to play players structured similar to how the invite parties are. Perhaps if they made this design more like that it would remove a lot of the complexities that are outlined here.

**HOWEVER**

If the payout for this whack ass complex party is as good as they are suggesting, I might be willing to bare some of the burden of that for the rewards.
 
I'm extremely eery about this working after such a big epic fail of October events from ATA. At this point I'm starting to lose a lot of hope in this game actually going forward instead of backwards. Nonetheless, I'm gunna at least attempt to see if it's worth while.

🏰 ᴍᴀɴsɪᴏɴ ᴍᴀʏʜᴇᴍ 🏰
• ᴛᴇsᴛɪɴɢ ɴᴇᴡ ᴘᴀʀᴛʏ •
🌪ᴛʜᴜʀs 2ᴘᴍ ᴇsᴛ🌪
🚨 100mcs min 🚨
 
We all are already spending money on game as many of us still enjoy playing the game. But for months on end now the “overly pay to play” motto has been In full effect. The idea to more or less forcing people to spend beyond what they are comfortable with already is pure greed and a huge money grab on your part (ata) . Many has voiced what they still enjoy about the game yet you don’t listen and introduced more money grab schemes into game and yeah we it’s not we aren’t interested in trying new aspects of the game but we can see it’s just another money grab scheme.
 
While I agree with what you're trying to convey in this to ata, I do disagree with your suggestions.

Their first post says this party will not require an EC item drop. It sounds to me like it's intended to be a free to play party. Making more difficuly/higher paying EC Parties isn't going to be in line with what they're attempting here.

As it is, not a lot of clubs run PPOTD parties. Honestly I think they do great as an alternative for higher mcs players opposed to regular POTD parties, but I would love to see something for free to play players structured similar to how the invite parties are. Perhaps if they made this design more like that it would remove a lot of the complexities that are outlined here.

**HOWEVER**

If the payout for this whack ass complex party is as good as they are suggesting, I might be willing to bare some of the burden of that for the rewards.
Sure, it doesn't say it requires ec drops to start the party. However, it doesn't specify the Dance buff or Party Off item. We have no idea if either or both will have ec value to them.
This is an idea they have for a more difficult party though. As stated originally, only the strongest players can hit the first bar. And we're not sure what that minimum mcs threshold is either.
We're still out of the loop on how this will work exactly, and no example pics were provided for us.
I feel that if they made the invite party series permanent, that it would still benefit the smaller players as well because they can hit smaller parties, then the bigger players can hit the bigger parties.
There's not that chance of a disadvantage for smaller clubs or clubs will al small players, ya know?
 
Definitely not listening to what people want or you do but then do the opposite! Clearly nobody wants this at all and it's probably just another money grab thing that's not worth it cause everything is already overpriced. Why not fix the actual issues with the game and not do whatever this crap is! We already know you don't care about the longtime members and just want younger members that's why you are making things looks childish which is a major red flag 🚩🚩🚩 clean up the issues of the game especially how players treat other players! Nobody should be getting disgusting x rated messages as a first message especially when you know there's underage players on here which you are purposely attracting 🥴 start listening to the players for once!
 
Sure, it doesn't say it requires ec drops to start the party. However, it doesn't specify the Dance buff or Party Off item. We have no idea if either or both will have ec value to them.
This is an idea they have for a more difficult party though. As stated originally, only the strongest players can hit the first bar. And we're not sure what that minimum mcs threshold is either.
We're still out of the loop on how this will work exactly, and no example pics were provided for us.
I feel that if they made the invite party series permanent, that it would still benefit the smaller players as well because they can hit smaller parties, then the bigger players can hit the bigger parties.
There's not that chance of a disadvantage for smaller clubs or clubs will al small players, ya know?
💰 Big Rewards – Enjoy better-than-Premium-Party plunder and event drops without requiring an EC drop item!

They do specify there being no ec needed for this party.

I'm not opposed to invites being more of a permanent fixture but those are EC parties. This is entirely about a party that requires no ec at all and caters to the larger mcs players.

PRO parties are good, but they could be better. When pros don't drop a hunt exclusive stat there's many times where it makes more sense to run potd opposed to ppotd.
 
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