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fr they're always doing maintenance but the glitches are still here... what exactly is being fixed? the trading glitches have been around for longer than a year.At this point I think ur terminating the game in porpuse and are just trynna squeeze the last drop of cash from the money tree. Cause there's no way. First an horrible October month, then a horrible Halloween event, and then you went with a recycle sp, and now you come with this? Who asked for this? Work on your glitches instead for God sake....
You got asked about how to improve regular Potd clubs?How much actual club research have you guys done?
On average how many ppl are active in a regular potd/ppotd clubs in a party?
Are you looking at ec flash parties to think that a regular club is going to have 60 ppl on at the same time to start a party?
What are the big stats ur speaking of?
When your devs asked diff club president's on ways to improve clubs... oh in the middle of March of this year. What was the point of that? Wasting my time to write paragraphs and explanations of what would help Regular clubs?
If your going to come out with some half baked idea you should of just given us super pros back instead of this complicated bs.
Just my opinion![]()
While I agree with what you're trying to convey in this to ata, I do disagree with your suggestions.I'm going to correlate this to the ATA response we received in the Rewind storypass thread.
Y'all talked about how stuff takes months to develop & bring into play for PIMD. With that being the case, wouldn't it just be easier to make the invite parties permanent?? Since y'all made it to where we have to keep our invites now...
Or make a Pro Cat Cafe/Dog Star party for those that are higher stats. Or just increase drops & cash for the current parties.
We as a community have been begging for better ideas & stuff, and this is definitely NOT it. We've explained to y'all that we would enjoy small changes like that.
This party sounds overly complicated, and the post is SO VAGUE on so many of the little details we need! Please ATA, hear us out!
I definitely agree, the timing of this doesn't sound like it's something that offers much for life/game balancing.Very interested to see how this goes, especially a lot of us played this game for like 5+years so safe to say your main audience may work for a living, so this is kind of nightmarish to think you'll miss this party every time cuz of that alone
Sure, it doesn't say it requires ec drops to start the party. However, it doesn't specify the Dance buff or Party Off item. We have no idea if either or both will have ec value to them.While I agree with what you're trying to convey in this to ata, I do disagree with your suggestions.
Their first post says this party will not require an EC item drop. It sounds to me like it's intended to be a free to play party. Making more difficuly/higher paying EC Parties isn't going to be in line with what they're attempting here.
As it is, not a lot of clubs run PPOTD parties. Honestly I think they do great as an alternative for higher mcs players opposed to regular POTD parties, but I would love to see something for free to play players structured similar to how the invite parties are. Perhaps if they made this design more like that it would remove a lot of the complexities that are outlined here.
**HOWEVER**
If the payout for this whack ass complex party is as good as they are suggesting, I might be willing to bare some of the burden of that for the rewards.
Sure, it doesn't say it requires ec drops to start the party. However, it doesn't specify the Dance buff or Party Off item. We have no idea if either or both will have ec value to them.
This is an idea they have for a more difficult party though. As stated originally, only the strongest players can hit the first bar. And we're not sure what that minimum mcs threshold is either.
We're still out of the loop on how this will work exactly, and no example pics were provided for us.
I feel that if they made the invite party series permanent, that it would still benefit the smaller players as well because they can hit smaller parties, then the bigger players can hit the bigger parties.
There's not that chance of a disadvantage for smaller clubs or clubs will al small players, ya know?
Big Rewards – Enjoy better-than-Premium-Party plunder and event drops without requiring an EC drop item!