ATA, We Need Answers — This Dorm Tower Rollout Is Not Fair to Long-Term Players
I have been playing PIMD for
TEN YEARS, and I have genuinely never been this frustrated or disappointed with how an update has been handled.
This is no longer simply about some players getting a new feature before others. The Dorm Tower rollout has created a massive progression gap between players, and those of us who still have the old system are being expected to simply accept being at a disadvantage for potentially
months.
Yesterday at
4:07 PM, ATA publicly stated:
“Our goal remains to have everyone on the new system by Halloween, with some flexibility if unexpected issues come up along the way.”
Yet at
4:14 PM — only SEVEN MINUTES LATER — I was told privately by support that we should be seeing these updates by September.
So which is it?
September? Halloween? Possibly even later if there are “unexpected issues”?
After weeks of players asking for answers, this level of communication is unacceptable.
This is NOT just a cosmetic update.
Players receiving the new Dorm Tower are seeing absolutely enormous increases in their stats. I have personally watched accounts jump from around
30mcs to roughly 189mcs.
Meanwhile, I am sitting at
47mcs after TEN YEARS of playing and well over $12,000 spent on this game.
There are now BRAND-NEW accounts reaching stats comparable to mine while long-term players who have invested years — and in many cases thousands of dollars — are stuck waiting for an update we have absolutely no control over receiving.
And now we're heading into a
x5 cash ATA Day event while some of us are still on the old system.
How exactly is that supposed to be fair?
Players with the new Dorm Tower already have an enormous progression advantage. Giving those players access to a x5 cash event while the rest of us remain stuck on the old progression system only compounds that advantage.
ATA's announcement says:
“If you're still on the old Dorm Tower system, the cash and account gains you make during ATA Day won't go to waste.”
But that completely misses the point.
The issue isn't whether our progress disappears. The issue is how much MORE time, effort, hits, DNs, and therefore potentially REAL MONEY it takes us to achieve comparable progression while we're stuck on the old system.
During the last promo, I managed to grow approximately
10mcs.
Someone benefiting from both the new progression system AND this promo could potentially see dramatically greater growth during the same period. And because progression becomes easier as those accounts grow, that gap can continue snowballing.
Telling us our progress “won't go to waste” does not address that disparity.
And stats aren't the only problem.
Long-term players are also dealing with the secondary consequences of this rollout.
We're losing long-term tutors because accounts receiving the update are growing dramatically faster. We're dealing with tutor theft and farming issues created or intensified by massive overnight changes in account strength. We're missing opportunities to make upgrades that other players currently have access to.
The longer this rollout continues, the larger that divide becomes.
And this update has been rolling out
SINCE JULY.
Players should not be placed at a significant competitive and economic disadvantage for MONTHS simply because they weren't randomly selected to receive an update.
Testing an update gradually is understandable.
Allowing that test to substantially alter progression across the live game while leaving other paying players behind for months is an entirely different situation.
I want actual answers from ATA.
Not another vague statement about “monitoring the economy.”
Not another changing timeframe.
Not another reassurance that our current progress will eventually have value.
I want ATA to directly address these questions:
- What is the actual expected rollout date for remaining long-term accounts? If support is saying September while the public announcement says Halloween, explain the discrepancy.
- How will players who remained on the old Dorm Tower be compensated for the progression opportunities we've missed while other accounts had access to the new system?
- How will ATA account for the additional advantage created by running a x5 cash promotion while only part of the playerbase has access to the new progression system?
- What is being done about the tutor market disruption, farming, tutor theft, and other gameplay consequences created by drastically increasing the strength and earning potential of only certain accounts?
- How does ATA intend to prevent players who received the update months earlier from permanently snowballing ahead of players who were forced to wait?
I've supported this game for
TEN YEARS. I've spent
well over $12,000 building an account that is currently only 47mcs in a game where accounts can reach hundreds of millions or even around a billion in stats.
I'm not angry because other players are progressing.
I'm angry because ATA has created a system where progression is being determined by who happened to receive an update first rather than by comparable time, effort, or spending.
And now we're being encouraged to spend more money on DNs during ATA Day to try to keep up with players who have access to progression advantages we literally cannot access ourselves.
Why should I spend MORE money to accomplish LESS?
That is the question ATA needs to answer.
If the rollout genuinely cannot be completed before Halloween, then ATA needs to acknowledge the disadvantage created by that decision and provide meaningful compensation or another method of leveling the playing field for players who were left on the old system.
We've waited long enough.
Give us a concrete timeline. Explain how you're going to address the months-long progression gap. Tell us how affected players will be compensated. And stop asking your long-term community to simply trust that our progress “won't go to waste” while we watch the gap get larger every day.