Permanent STR/INT Changes

Status
Not open for further replies.
Tweak_The_Badly_Influenced said:
Its funny how UE moves up alot recently in the grossing section in the google market. Used to be like 180 few months ago but up to the 140s. They are pvp/war game and it seems to be working for them. Pimd however is turning more and more party bias and yet what used to be a near top 100 game has fallen into the 200s. Market is falling further and further on here because of the limited options. With wars near gone you will only have parties making your income. More and more people are slowly understanding that there is no point maxing ec gifts every time cuz they are released weekly these days. Since you have turned your game into a one way income u have basically sealed its fate of being destroyed. When wars were the only option its all people needed but eventually all the war spirits were basically wiped out. Sooner or later the party spirits will get bored and eventually start dying out as its doing already. Once that happens because of your so called "improvements" there won't be a war side to switch too. Kaw still has both sides which is why the game is still thriving, unless you treat your other games like that then maybe u will have a good gameplay standing. Look at supercell devs for example. All their games are nearly the same and yet have 3 in top 20 grossing section. If you treated your games like them maybe they would all be higher. Kaw is 50% eb and 50% war while pimd is parties 90% and wars 10%. Unless you balance the gameplay experience better then as a long term endeavor your more finacially safe. They way u have it set up now is as a short term ending in site.
 
pimd_community said:
lllIIllIIII-_A_-OmarllllIIIlll said:
can same be applied to pvp ?

Right now we're rolling this out for parties only as it would have a large impact on balance and mechanics with PvP.



Lmao! I just saw this for the first time. "Large impact on balance and mechanics" is your excuse for for excluding PvP? Where was that moron logic when you introduced the rs catastrophe? God you apes are idiots.
 
because its hard for the apes to make hit on players pay max as on fh like they did in parties but again they stoped caring lages ago so let this thread die on peace
 
-_A_-lexis_Texas said:
You know you're an idiot when you use the game's name as an argument, yet fail to realize this game came up from PvP only, no parties. :(

No you're an idiot when you complain about the game but still devote your time to it. Like many said don't like it then quit 
 
-SheCantHaveNoBandz- said:
-_A_-lexis_Texas said:
You know you're an idiot when you use the game's name as an argument, yet fail to realize this game came up from PvP only, no parties. :(

No you're an idiot when you complain about the game but still devote your time to it. Like many said don't like it then quit 
It's like Montague' s vs Capulets
 
-SheCantHaveNoBandz- said:
-_A_-lexis_Texas said:
You know you're an idiot when you use the game's name as an argument, yet fail to realize this game came up from PvP only, no parties. :(

No you're an idiot when you complain about the game but still devote your time to it. Like many said don't like it then quit 
It's like Montagues vs Capulets
 
pimd_community said:


Today we're making a permanent change to how both Strength and Intelligence work during parties. This is being done after a successful test during our Aw Yasssss. Hollywood hunt.


What changes are being made?


Instead of having the chance of success and amount of cash earned decrease as your Strength and Intelligence does, they will now remain constant. You will make the exact same amount per hit regardless of if you have full bars, or just a little bit of strength and intelligence left.


What does this mean for me?


Not only is each unload even more effective, with no need to skim you'll be able to complete parties even quicker than usual!

That's right. there's now no need to skim in parties!
 
-_A_-MeatPuppet said:
pimd_community said:
lllIIllIIII-_A_-OmarllllIIIlll said:
can same be applied to pvp ?

Right now we're rolling this out for parties only as it would have a large impact on balance and mechanics with PvP.



Lmao! I just saw this for the first time. "Large impact on balance and mechanics" is your excuse for for excluding PvP? Where was that moron logic when you introduced the rs catastrophe? God you apes are idiots.
 
Status
Not open for further replies.
Back
Top