Hello PIMD Team, I have a suggestion that I think could make the game more exciting and rewarding for both new and veteran players. VIP Privilege System (VIP 0–VIP 10) I think it would be great to introduce a VIP Privilege System with levels ranging from VIP 0 to VIP 10. Players could unlock VIP levels in two different ways: By purchasing a 30-day VIP Pass from the Plans section. By completing VIP missions or achievements to earn VIP Points over time, allowing free-to-play players to progress without spending money. This system would be fair for everyone because: Paying players can instantly earn VIP Points through purchases. Free-to-play players can slowly level up by completing tasks and remaining active in the game. This gives players more reasons to stay active while also supporting the game. VIP 0 Rewards (Bronze) Bronze VIP profile frame and name pendant 1 PIM Key 2 Lite Boxes 1 DN 250 Piggy Bank VIP 1 Rewards (Light Blue) Light Blue VIP profile frame and name pendant 1 PIM Key 2 Lite Boxes 1 DN 1 Furniture Key 500 Piggy Bank VIP 2 Rewards (Blue) Blue VIP profile frame and name pendant 2 PIM Keys 3 Lite Boxes 2 DNs 2 Furniture Keys 1 Kini 1,000 Piggy Bank VIP 3 Rewards (Violet) Violet VIP profile frame and name pendant 2 PIM Keys 4 Lite Boxes 3 DNs 2 Furniture Keys 1,500 Piggy Bank 1 XCard (Mute one player for up to 3 days) VIP 4 Rewards (Pink) Pink VIP profile frame and name pendant 3 PIM Keys 5 Lite Boxes 4 DNs 3 Furniture Keys 2,000 Piggy Bank 2 XCards (Mute up to two players for 3 days) VIP 5 Rewards (Green) Green VIP profile frame and name pendant 4 PIM Keys 6 Lite Boxes 5 DNs 4 Furniture Keys 2,500 Piggy Bank 1 Tradable Super Rare Avatar Box +20% Party Gold & Drop Rate 3 XCards (Mute players for 3 days) VIP 6 Rewards (Orange) Orange VIP profile frame and name pendant 5 PIM Keys 7 Lite Boxes 6 DNs 5 Furniture Keys 3,000 Piggy Bank 1 Tradable Ultra Rare Avatar Box +25% Party Gold & Drop Rate 4 XCards (Mute players for 3 days) VIP 7 Rewards (Gray) Gray VIP profile frame and name pendant 6 PIM Keys 8 Lite Boxes 7 DNs 6 Furniture Keys 3,500 Piggy Bank 2 Tradable Ultra Rare Avatar Boxes 1 Decor Box 2 Bentos +30% Party Gold & Drop Rate 5 XCards (Mute players for 3 days) VIP 8 Rewards (Red) Red VIP profile frame and name pendant 7 PIM Keys 9 Lite Boxes 8 DNs 7 Furniture Keys 2 DS 1 CAT 4,000 Piggy Bank 2 VIP Super Rare Tradable Avatar Boxes 3 Bentos 2 Decor Boxes +35% Party Gold & Drop Rate 6 XCards (Mute players for 7 days) Unlock black chat color and black profile theme customization VIP 9 Rewards (Gold) Gold VIP profile frame and name pendant 8 PIM Keys 10 Lite Boxes 9 DNs 8 Furniture Keys 4 DS 2 CAT 4,500 Piggy Bank 2 VIP+ Ultra Rare Tradable Avatar Boxes 4 Bentos 2 Decor Boxes Random 999 Furniture Item +40% Party Gold & Drop Rate 7 XCards (Mute players for 7 days) Customize chat and profile colors using any available color VIP 10 Rewards (Rainbow) Rainbow VIP profile frame and name pendant 10 PIM Keys 15 Lite Boxes 10 DNs 9 Furniture Keys 6 DS 4 CAT 5,000 Piggy Bank 4 VIP+ Ultra Rare Tradable Avatar Boxes 5 Bentos 3 Decor Boxes Random 999 Furniture Item 1 Mod Crate +50% Party Gold & Drop Rate 10 XCards (Mute players for either 30 days or 365 days) Full chat and profile color customization with any color Exclusive animated VIP badge and profile effects Additional VIP Features Here are some extra ideas that could make the VIP system even more appealing: Daily VIP login rewards. Exclusive VIP shop with limited-time items. VIP-only avatar boxes and furniture. VIP-exclusive profile animations and chat effects. Exclusive party themes and backgrounds. Monthly VIP leaderboard rewards. VIP achievements with bonus rewards. VIP-exclusive events and quests. Early access to new events, avatars, and furniture. Additional inventory and showcase slots. Reduced timer for selected game features. Exclusive emojis, reactions, and chat stickers. I believe a VIP system like this would encourage players to stay active, support the game, and give everyone long-term goals to work toward. It would also make progression feel more rewarding while providing fair options for both paying and free-to-play players. These are just sample ideas, and I'm sure your team could improve and balance them even further. I simply wanted to share a concept that could make the game feel fresher, since many events have started to feel repetitive. Thank you for taking the time to read my suggestion, and I hope it can inspire future updates for PIMD.
While I love that you're suggesting something new to be implemented I do disagree with the suggestion itself. ATA repeatedly lets down its free to play players when releasing content "they can still participate in". The campus parties including an LB are a large example in this; the one time they did it right they scrapped what was good about it on the next release. In addition to that there is far too much pay to win content on this app. Between the VIP subscriptions, Molly's corner hunt releases, lucky boxes, shard boxes, offer series, xc LBs, campus party LBs, story/battle passes, monthly coins (monthly avis used to be on the spinner), regular hunt LBs, and I'm sure there's more I'm missing, honestly its all too much. The game needs balancing. PVP needs to be addressed, the alt farms need to be addressed, the bugs in daily player experience need to be addressed. Plenty more I'm sure. I don't believe we need more ways to spend. The revenue alone this game makes is astronomical. Count the BBBs in a weekend and how much IRL dollar value that brings ATA and it's mind boggling how the community at large is left begging to be considered in the direction ATA takes this game and its updates.