I'm bringing my dumb butt here because I made a post before I saw this thread lol I don't hate it. I think it could be something, but this is not it. I don't think they should last longer than eight hours. Enough for sleep or a day of work maybe, but I think it should fall on the player to protect themselves. They should know, or learn, to hide money; stay DTW; and keep an eye on their tuts. It's easy to abuse if you stack them and keep activating, so maybe it should be limited to one every twenty-four hours. I think it makes them a decent protection without being overpowered. Yeaaa it'll make farming harder, but farmers already have to figure out when it's 'optimal' to hit someone or strip them. It's the same thing, just now they have to be better at it. The people who are really good at it, or with the time to learn, will still be successful I think.
I think most will use them while they aren't on, smaller ones anyways but they should still be able to party but I agree they should cost more! I think they are way too cheap. I think eight hours should be the highest, and cost the most. Maybe 5-10 ec. Then smaller ones like 2-3 hours, and 5 hours that cost cash. I don't know if they could do it but maybe have the price change with the player so as you grow it costs more? Kinda like the bank deposits