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Also wasnt t11 equivalent to t14? Could have read wrong but thats what I got out of it. And if so should I have gotten t11 instead of t10s? Just curiousKinda disappointed in this. I expected more like many others. Was t14 lvl 1 (98) rooms now t10 lvl 1 (98) rooms. Lost a lil over 100 mcs and refund aint even gonna get me back to where I was. Loke many spent real currency to get wat I had. Now everything spent waisted it feels like. As smaller stats got a gain and bigger players lost stats and didnt get a good refund to reflect it. Would rather of got t11 lvl 1 wit no refund tbh.
While I completely understand why seeing a tier number change from T14 to T10 feels like a downgrade on the surface, the underlying economics tell a very different story once you look at the stats, plunder, and cash value.
Here is how the conversion breaks down mathematically:
1. Cash Preservation & Refunds
- A full T14 tier cost 175.9T across 4 levels (41.2T / 43.3T / 45.0T / 46.4T).
- If you held a T14 Level 1 (41.2T spent), it was converted to T10 Level 1 (31.9T cost), and 9.3T
While I completely understand why seeing a tier number change from T14 to T10 feels like a downgrade on the surface, the underlying economics tell a very different story once you look at the stats, plunder, and cash value.
Here is how the conversion breaks down mathematically:
1. Cash Preservation & Refunds
2. Stat & Plunder Equivalency
- A full T14 tier cost 175.9T across 4 levels (41.2T / 43.3T / 45.0T / 46.4T).
- If you held a T14 Level 1 (41.2T spent), it was converted to T10 Level 1 (31.9T cost), and 9.3T was refunded directly to you.
Using that 9.3T refund, you can upgrade that dorm immediately:
3. Max Tier Progression Costs
- T10 Level 2 (Cost: 3.83T): Gives 96.1% stats and 100.45% plunder of old T14 L1, leaving you with 5.47T spare cash.
- T10 Level 3 (Cost: +5.95T): Costs only 480B more than your original refund, but gives 103.3% stats and 109.1% plunder compared to old T14 L1.
The rebalancing reduces the total cost to max out your dorms while boosting effective plunder output.
- Old cost to go from T14 L1 toT14 L4: 134.7T
- New cost to go from T10 L1 to T11 L4: 109.01T
That said, I would like to acknowledge that it has been challenging communicating tier restructures, and that can be confusing for players. I hope this gives you greater peace of mind for the conversion and update as a whole. It's also worth noting that I used the newly updated stats (released today) in these calculations.
Why would you need that? Your dorms aren’t even maxed yet.I totally love this update, really. I do! ..... But can we get onto more important topics now?
When. Am. I. Getting. A. Third. Dorm?!?!??
.....and fourth and fifth.
Only fully upgraded t14 got t11.Also wasnt t11 equivalent to t14? Could have read wrong but thats what I got out of it. And if so should I have gotten t11 instead of t10s? Just curious
Because my goal isn't to max dormsWhy would you need that? Your dorms aren’t even maxed yet.
???? i got the dorm update, the stats decrease, but no $$$ reimbursement.
Hi ATA, since update for the “final” group has been rolled out yesterday. May we know when is the roll out for the “Forgotten” group?
Thank you so much ATA Winston. I finally got itEveryone should be updated by now! Please let me know if you still aren't.
Update - Oct 16th, 1:10 PM
Ad Cash Rewards Update
Hey folks,
Now that the Dorm Tower rollout is complete, we're taking another look at the amount of Cash earned from watching ads in-game. We're currently reviewing the rewards and looking to increase ad cash payouts again next week.
Thanks for reading![]()
I’ve gotten significantly less stuff since the upgrade and that was a while ago for meSo can we look into pull rates for boxes etc also? Because I swear I get nothing now.