DonRainier
Well-Known Member
Question would be if it will be third wave or fourth and thus final one.Saw someone in Campus say September. God this is one of the sloppiest rollouts ever.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Question would be if it will be third wave or fourth and thus final one.Saw someone in Campus say September. God this is one of the sloppiest rollouts ever.
uninstall and reinstall fixed it for me and my club mates!Except for several of us we have a campus buzz with no way to exist because the latest update is not deployed yet in our App Store .
Ok. So the original postvhas been updated:![]()
The Great Dorm Tower Update
Hello folks!
Let’s be real: our Dorm Tower system has been a hot mess lately. Between the absolute chaos of unwashed mountains of laundry, unsanctioned strobe lights, and a progression curve so confusing that the best strategy was pretending half the floors didn't exist, it needed a lot of work. And by a lot, we mean like, a lot a lot. We realized surviving PIMD is hard enough and you shouldn't also need a secret spreadsheet hidden under your mattress just to figure out how to level up your crew.
After lots of testing, refining, and feedback, we’re finally ready to roll out a redesigned progression system with brand-new visuals for the Dorm Tower! Our goal is to make upgrades feel better, keep the game balanced, and make sure the Dorm Tower can keep growing in the future.
This update wouldn’t have been possible without the awesome group of volunteer Beta Testers we’ve been working with over the past year who rated the overall changes 4.57/5! That’s 4.0 GPA territory
Update - August 18th, 1:08 PM
Hi folks!
Here's our latest update - please read this through as we've made a few changes to our rollout plan.
To recap, we're rolling out the Dorm Tower update, new Dorm Mates, and revised unlock costs in stages across the player base rather than all at once.
The update is already live for new players, and after spending some extra time working through technical issues and making sure everything is running smoothly, we're ready to move on to our next group: early-to-mid game players, starting today, August 18.
We'll begin by rolling out the update to a small fraction of players in this group. This test group gives us a chance to make sure everything is working as intended before expanding the rollout further.
Once we're happy with how things are performing, we'll expand the update to a larger portion of the group. The remaining early-to-mid game players are currently planned to receive the update sometime in September, giving us more time to see how the new system performs over a longer stretch of play.
Late-game and endgame players will follow in future stages.
If you're not in the first wave of early-to-mid game players, you're still part of this rollout, you'll just receive the update in a later wave. Some players will get access earlier than others, which is a necessary part of rolling out a major update like this gradually. It gives us room to catch anything unexpected, make adjustments where needed, and make the experience even smoother for the players who come next.
This is the current rollout plan for this group of players and is subject to changes, delays or potentially rollbacks if we encounter any unexpected issues as the update rolls out.
We know a lot of you are excited to get your hands on the changes, and we're just as excited to get them out to you. We're working on making sure it'll be worth the wait. We'll keep sharing updates as the rollout progresses. Thanks!
UPDATE - August 10th, 2026 3:56 PM
Hey folks!
Thanks for your patience while we've taken a little longer than expected to share an update.
As we mentioned when we began the rollout, our plan has always been to make sure the update is having a positive impact on each group of players before moving on to the next. After rolling it out to our first group, we've found that evaluating the results is taking longer than we originally expected.
We are making progress but want to be confident that the early-game progression changes are in a good place before expanding the rollout to more players. Because of that, the rollout will remain paused for now while we continue evaluating the data and making any adjustments that may be needed.
We know many of you are eager to receive the update, and we really appreciate your patience while we take the time to get this right! We'll share another update no later than next Tuesday, even if it's just to let y'all know where things are at.
Thanks again for sticking with us
UPDATE - July 27, 2026 12:34 PM
Hi everyone,
We wanted to share a quick and important update regarding the release originally scheduled for Group 2: Early Game Players today.
After careful consideration, we have decided to postpone today’s release by a minimum of 24 hours. At this time, we do not have an exact ETA for when the update will go live, but we will share more details as soon as we have a confirmed timeline.
Ultimately, our top priority is the long-term health of the game and ensuring that every update we put out is a positive experience for you so we’re closely monitoring our data and performance metrics to make sure everything is in top shape before pushing it live for the next group.
An Update on Cash Conversions
On a positive note, we’ve been actively reading your discussions and feedback regarding the upcoming economy conversion. Many players have expressed strong concerns about losing hard earned cash during this process and we hear you! We've now modified the conversion process so that no cash will be removed from players when the update goes live
We truly appreciate your patience, support, and constructive feedback as we work through these adjustments. We’ll update this thread with a new target release time as soon as we have it
So What’s Changing?
Dorm Tower Progression
We’re updating how Dorm Tower progression works so upgrades feel clearer, smoother, and more rewarding. Previously, some upgrades gave better value than others, which could make it feel like skipping certain levels was the best choice. With this update, every level and tier upgrade will now give a clear increase to both stats and plunder. Early progression will move faster so newer players can build up their dorm more easily, while later progression will still feel like a meaningful long-term goal.
Why It’s Worth Upgrading
One of the biggest improvements in the new Dorm Tower is that upgrading your Dorm Mates now helps pay for future upgrades.
Here’s a simple example using made-up numbers:
A brand new Tier 2 Dorm Mate costs $1,000,000. If you exchange a Tier 1 Dorm Mate without upgrading it, it might cost $980,000. But if you’ve fully upgraded that Tier 1 Dorm Mate first, the exchange might only cost $830,000.
That means upgrading your Dorm Mates doesn’t just give you more stats and plunder today, it also reduces the cost of moving up to the next tier later.
tl;dr upgrading your Dorm Mates is now the best way to progress. You’ll earn more, spend less on future upgrades, and build a stronger Dorm along the way.
Dorm Tower Costs and Balance
We’re also updating Dorm Tower costs to make progression healthier long-term.
Upgrading within a tier should still feel manageable, while moving into a new tier will feel like a bigger milestone. This helps keep progression meaningful now, while also giving us more room to support future Dorm Tower updates.
As part of this update, we’re also fixing two long-standing issues:
- Tutor payouts have been adjusted to better support balanced progression.
- Pet stats have been fixed so they no longer count for more power than intended.
Dorm Mates and Dorm Floor Visual Refresh
A new cast of characters have moved into the dorm, including many familiar friends from PIMD stories. Dorm floors also have a new look, with unique art for every floor. Our goal is to make growing your dorm feel more fun and exciting! Check them out below!
![]()
![]()
When Will Players Get This Update?
To keep things running smooth like peanut butter, we’ll be rolling this update out gradually to groups of players instead of the entire playerbase all at once. No game downtime is expected.
Brand-new accounts will receive this update first, then gradually to our early and mid-game players, and finally conclude with our dedicated late and end-game vets. Our goal is to have a week’s time between each group’s updates, with everyone receiving the updates within a month’s time after launch.
Below is our tentative schedule:
Group 1: New Players
Monday, Jul 20, 2026
Group 2: Early Game Players
Monday, Jul 27, 2026
Group 3: Mid-Game Players
Wednesday, Jul 29, 2026
Group 4: Late + End-Game Players
Tuesday, Aug 4, 2026
If we run into issues with any group, we may delay the next rollout while we investigate and make adjustments. These dates are our current plan, but they may change if needed.
PLEASE NOTE
Because different groups of the player base will experience these updates at different times, you may experience minor, temporary balance variances during parties and even PVP. This is temporary and an expected side effect of a phased live rollout.
Moving Into the New System
We know players have put a lot of time, effort, and cash into their Dorm Towers, so this update has been designed to transition accounts over as carefully as possible.
Here’s what will happen:
- Your Dorm Tower progress will be moved into the updated system.
- The current 14-tier Dorm Mate structure will be simplified into 11 tiers.
- Each tier will have 3 Dorm Mate options: Strength, Balanced, and Intellect.
- Dorm Mate choices should be simpler and easier to understand.
Cash Adjustments
Because Dorm Mate costs are changing, some players may receive cash back, while others may have cash adjusted.
If your Dorm Mates would cost less in the new system than what you originally paid, we’ll return the difference to your in-game bank (Cash in Bank balance) when your group receives the update.
If your Dorm Mates cost more in the new system, the difference will be removed from your account, but your cash will never go below 0.
What’s Next?
We’ll be closely watching how these changes perform as they roll out.
This includes things like:
- How quickly players are progressing
- How upgrades feel at different stages
- How party completion times are affected
- How the updated costs impact the game
- Player feedback and any unexpected issues
If something doesn’t feel quite right, we may make additional adjustments or pause the rollout before moving on to the next group.
This is a major update to one of PIMD’s core systems, and we want to make sure it lands in the best possible place.
Thank you all so much for your patience, feedback, and support while we roll out these changes. We’re here to keep listening and adjusting where needed.
We’ll see y’all on campus!
![]()
They are gonna get you with that uno reverse cardMan I saw someone I was hitting was 37mcs (yes I am a bully) and now this mf is 180mcsspending on this game is such a loss of time and energy with this update
PVP is broken. I can be hit by 800mcs+ players and I can hit under 40mcs player. And I’m 150mcs. Misc and furniture make it hell to hit someone with a high % room. Which is great but I refuse to spend to compete on the PvP levelAs much as it’s amazing how fast people are growing I’m hoping after the updates kick everyone on the game it balances out the PvP portion.. as this was my initial thought thru this process.only time will tell but holy cow!
Erm you have no tuts, your dorms are barely levelled.but your losses are crazyPVP is broken. I can be hit by 800mcs+ players and I can hit under 40mcs player. And I’m 150mcs. Misc and furniture make it hell to hit someone with a high % room. Which is great but I refuse to spend to compete on the PvP level![]()
Was coming to comment about the impact this will have on the tutor market. Smaller accounts are getting doubled or even tripled stats plus cash refunds they can then spend to upgrade even more. It's going to be a whole mess. It's already happening. The more and more this drags on, the more and more I'm hating it.
Once the update is fully rolled out, will the tutor market stabilize? Will those who had to bump tutors who got the update early on then have majorly overpriced tuts once things would settle down?
So many unknowns with the information ATA has given out is actually turning this into a hassle for the players. I've gone from looking forward to it to now dreading it. With whatever end game players are, since we can't even get a clarification on that, they are being kinda screwed over in the process.
The update is much appreciated.Tuesday update as promised![]()
which makes me wonder if we'll also have something equivalent to their gold bars in the futureI guess we'll now have crazy high numbers like they do on KaW.