UPDATE The Great Dorm Tower Update

I think most of us would appreciate a little more explanation on the “here’s what will happen” portion of this forum. For example, you state Tier 14 will become Tier 11, are you changing the stats of Tier 14 as well? Since it’s dropping down 3 tiers will that be cash refund or cash adjustment for those who have 2-3stars on Tier 14? Also do you honestly plan to reduce players bank cash to zero? Even for cash adjustments that seems like a harsh punishment for players who had no power in determining how the dormmate tiers were set up to begin with. Especially for use bigger players with 1Q+ in our cash banks. Reducing that to zero would surely cause a lot of backlash in the community. Perhaps capping the cash adjustments at a specific amount would be more ideal than taking away everyone’s hard earned cash in the game. Or at the very least more clarity on how you plan to “adjust” our bank accounts based on the dormmate restructure. Thank you kindly…

So, what I'm getting from this is that the devs are planning to give cashback to people who spent more on their current dormmates, especially if the new dormmates cost less. And with this new update, the highest dormmate (t11) is around 69.2 trillion, but its stats are actually a bit lower than the t14 stats. This means the maximum someone can reach will be less than 1 BCS. If someone has all t14s with stars and unlocked +55 dorms, they'll probably adjust those dormates accordingly. Since the new t11 dormate costs 69.2 trillion, they'll make sure you still have enough t11s for as many dormmates as you can and then sort out the money. If that helps in anyway 🩵
 
do we have any guesses on what category people fall into? like, my account is less than a year old and 40mcs. can we assume i’d be in the early game group? i’m honestly just excited to see what this brings and can’t wait to see the update
 
Cat: Meow. We knocked over your cat tree because it was confusing. Now there are fewer scratching posts (14 → 11), but they’re bigger and easier to climb.

If you spent too many treats on the old tree, we might give some treats back. If the new tree would’ve cost more… we’re taking treats out of your food bowl (but we promise not to make it negative).

Upgrade your favorite cats first because they’ll make the next scratching post cheaper.

The fat house cats (late-game players) have to wait until August while the kittens test everything first.

Also, your mice (tutors) don’t bring home as many treats anymore, and your overfed pets are going on a diet because they were accidentally stronger than lions.

Now excuse us while we watch all the cats fight over whose cardboard box got nerfed. Meow.

OMG ILY
 
July 27 2026 at 3:43 pm edt on discord PIMD
“
**The Great Dorm Tower Update - Group #2 Rollout**

Hey @here!

We want to give you folks a quick update regarding the update release that was scheduled for **Group 2: Early Game Players** today. **We’ve made the decision to postpone today’s update by *at least* 24 hours.**

We know y'all have been looking forward to this update, and we sincerely apologize for the delay! Ultimately, our top priority is the long-term health of the game and ensuring that every update we put out is a positive experience for our players. Unfortunately, the update is not at that state yet. We’re closely monitoring our data and performance metrics to make sure everything is in top shape before pushing it live to the next group.

**A quick win while you wait:** We’ve been listening closely to your feedback regarding the upcoming conversion, specifically player concerns about losing cash. **We’ve now updated the system so that when the conversion does take place, no cash will be removed from your accounts.** We're excited to bring you this news!

Thank you so much for your patience, understanding, and ongoing feedback. We’ll drop another announcement as soon as we have a firm release time locked in!”
 
UPDATE - July 27, 2026 12:34 PM
Hi everyone,

We wanted to share a quick and important update regarding the release originally scheduled for Group 2: Early Game Players today.

After careful consideration, we have decided to postpone today’s release by a minimum of 24 hours. At this time, we do not have an exact ETA for when the update will go live, but we will share more details as soon as we have a confirmed timeline.

Ultimately, our top priority is the long-term health of the game and ensuring that every update we put out is a positive experience for you so we’re closely monitoring our data and performance metrics to make sure everything is in top shape before pushing it live for the next group.

An Update on Cash Conversions
On a positive note, we’ve been actively reading your discussions and feedback regarding the upcoming economy conversion. Many players have expressed strong concerns about losing hard earned cash during this process and we hear you! We've now modified the conversion process so that no cash will be removed from players when the update goes live 🎉

We truly appreciate your patience, support, and constructive feedback as we work through these adjustments. We’ll update this thread with a new target release time as soon as we have it 🙏🏽💜

We've just updated the forums regarding today's scheduled release! Thanks all!
 
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The Great Dorm Tower Update 🏙️✨

Hello folks!

Let’s be real: our Dorm Tower system has been a hot mess lately. Between the absolute chaos of unwashed mountains of laundry, unsanctioned strobe lights, and a progression curve so confusing that the best strategy was pretending half the floors didn't exist, it needed a lot of work. And by a lot, we mean like, a lot a lot. We realized surviving PIMD is hard enough and you shouldn't also need a secret spreadsheet hidden under your mattress just to figure out how to level up your crew.

After lots of testing, refining, and feedback, we’re finally ready to roll out a redesigned progression system with brand-new visuals for the Dorm Tower! Our goal is to make upgrades feel better, keep the game balanced, and make sure the Dorm Tower can keep growing in the future.

This update wouldn’t have been possible without the awesome group of volunteer Beta Testers we’ve been working with over the past year who rated the overall changes 4.57/5! That’s 4.0 GPA territory 😎🤘


UPDATE - July 27, 2026 12:34 PM


Hi everyone,

We wanted to share a quick and important update regarding the release originally scheduled for Group 2: Early Game Players today.

After careful consideration, we have decided to postpone today’s release by a minimum of 24 hours. At this time, we do not have an exact ETA for when the update will go live, but we will share more details as soon as we have a confirmed timeline.

Ultimately, our top priority is the long-term health of the game and ensuring that every update we put out is a positive experience for you so we’re closely monitoring our data and performance metrics to make sure everything is in top shape before pushing it live for the next group.

An Update on Cash Conversions
On a positive note, we’ve been actively reading your discussions and feedback regarding the upcoming economy conversion. Many players have expressed strong concerns about losing hard earned cash during this process and we hear you! We've now modified the conversion process so that no cash will be removed from players when the update goes live 🎉

We truly appreciate your patience, support, and constructive feedback as we work through these adjustments. We’ll update this thread with a new target release time as soon as we have it 🙏🏽💜

So What’s Changing?


Dorm Tower Progression
We’re updating how Dorm Tower progression works so upgrades feel clearer, smoother, and more rewarding. Previously, some upgrades gave better value than others, which could make it feel like skipping certain levels was the best choice. With this update, every level and tier upgrade will now give a clear increase to both stats and plunder. Early progression will move faster so newer players can build up their dorm more easily, while later progression will still feel like a meaningful long-term goal.

Why It’s Worth Upgrading


One of the biggest improvements in the new Dorm Tower is that upgrading your Dorm Mates now helps pay for future upgrades.

Here’s a simple example using made-up numbers:
  • A brand new Tier 2 Dorm Mate costs $1,000,000.​
  • If you exchange a Tier 1 Dorm Mate without upgrading it, it might cost $980,000.​
  • But if you’ve fully upgraded that Tier 1 Dorm Mate first, the exchange might only cost $830,000.​

That means upgrading your Dorm Mates doesn’t just give you more stats and plunder today, it also reduces the cost of moving up to the next tier later.

tl;dr upgrading your Dorm Mates is now the best way to progress. You’ll earn more, spend less on future upgrades, and build a stronger Dorm along the way.

Dorm Tower Costs and Balance
We’re also updating Dorm Tower costs to make progression healthier long-term.

Upgrading within a tier should still feel manageable, while moving into a new tier will feel like a bigger milestone. This helps keep progression meaningful now, while also giving us more room to support future Dorm Tower updates.

As part of this update, we’re also fixing two long-standing issues:
  • Tutor payouts have been adjusted to better support balanced progression.
  • Pet stats have been fixed so they no longer count for more power than intended.

Dorm Mates and Dorm Floor Visual Refresh
A new cast of characters have moved into the dorm, including many familiar friends from PIMD stories. Dorm floors also have a new look, with unique art for every floor. Our goal is to make growing your dorm feel more fun and exciting! Check them out below!

dormmates.jpg

floors.jpg


When Will Players Get This Update?


To keep things running smooth like peanut butter, we’ll be rolling this update out gradually to groups of players instead of the entire playerbase all at once. No game downtime is expected.


Brand-new accounts will receive this update first, then gradually to our early and mid-game players, and finally conclude with our dedicated late and end-game vets. Our goal is to have a week’s time between each group’s updates, with everyone receiving the updates within a month’s time after launch.

Below is our tentative schedule:

Group 1: New Players
Monday, Jul 20, 2026

Group 2: Early Game Players
Monday, Jul 27, 2026

Group 3: Mid-Game Players
Wednesday, Jul 29, 2026

Group 4: Late + End-Game Players
Tuesday, Aug 4, 2026

If we run into issues with any group, we may delay the next rollout while we investigate and make adjustments. These dates are our current plan, but they may change if needed.


PLEASE NOTE
Because different groups of the player base will experience these updates at different times, you may experience minor, temporary balance variances during parties and even PVP. This is temporary and an expected side effect of a phased live rollout.


Moving Into the New System


We know players have put a lot of time, effort, and cash into their Dorm Towers, so this update has been designed to transition accounts over as carefully as possible.

Here’s what will happen:
  • Your Dorm Tower progress will be moved into the updated system.
  • The current 14-tier Dorm Mate structure will be simplified into 11 tiers.
  • Each tier will have 3 Dorm Mate options: Strength, Balanced, and Intellect.
  • Dorm Mate choices should be simpler and easier to understand.

Cash Adjustments

Because Dorm Mate costs are changing, some players may receive cash back, while others may have cash adjusted.

If your Dorm Mates would cost less in the new system than what you originally paid, we’ll return the difference to your in-game bank (Cash in Bank balance) when your group receives the update.

If your Dorm Mates cost more in the new system, the difference will be removed from your account, but your cash will never go below 0.


What’s Next?


We’ll be closely watching how these changes perform as they roll out.


This includes things like:
  • How quickly players are progressing
  • How upgrades feel at different stages
  • How party completion times are affected
  • How the updated costs impact the game
  • Player feedback and any unexpected issues
If something doesn’t feel quite right, we may make additional adjustments or pause the rollout before moving on to the next group.

This is a major update to one of PIMD’s core systems, and we want to make sure it lands in the best possible place.

Thank you all so much for your patience, feedback, and support while we roll out these changes. We’re here to keep listening and adjusting where needed.

We’ll see y’all on campus! ✌️

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After the new update, this has started a tut wars in pimd. Users whether they like it or not, the pupils are fighting for them, and it escalated quickly. Some of which new pupils are ill or mistreating the new tutors in a rude way. And as one of the victim I find it so bad.
 
After the new update, this has started a tut wars in pimd. Users whether they like it or not, the pupils are fighting for them, and it escalated quickly. Some of which new pupils are ill or mistreating the new tutors in a rude way. And as one of the victim I find it so bad.

Tutors are open market. Hiring tutors that don’t want to be hired and “tut wars” isn’t mistreatment, it’s just how the game works. If someone would like to keep a specific tutor, they should bump the price accordingly and keep enough cash on hand to hire back.
 
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