Story reward limits

Discussion in 'Questions/Feedback' started by Kefo, Aug 26, 2020.

  1. Limiting story reward stacks was a good idea. Glad to see it in this hunt, and the limits could even be lower. The only "negative" impact you would have is reducing the ease of real world traders, and making loading alts with items, slower. And these are big positives along with preventing misc giants.

    Anything to curb that imbalance and bring tb further in to importance is something I support. Thank you a.t.a for trying this solution. Keep it up!

    One comment, though.

    Perhaps a certain mb total per stack would be a good principle to determine how high the stacks can actually go?

    Like 250 125kcs items is chill.
    The total mb for that would be like 31,250kcs
    But unbalanced. How about a 2-bit number to make the continuation of the series consistent?

    256, 125kcs items would be 32mcs clean.
    128 250kcs items would follow. Same stats.
    64 500kcs
    32 1mcs items
    16 2mcs items
    11 3mcs items
    8 4mcs items

    And yeah.
    Because 250 5mcs items is a bit of an unnecessarily high limit.
    [​IMG]
     
  2. I agree! Not necessarily with the amounts given as examples, but I do agree on a progressing limit as the single cs of an item increases.
     
  3. Y'know maybe if you asked ata they could've made an updated thread
    or maybe you should've asked them to collab with you, seeing as how your threads are so similar
    Also where is your citation? Did you ask them before you used a ss of their item?