Spinner Changes!

Discussion in 'Announcements' started by [ATA]Jean, Jul 22, 2018.

  1. Spinner rewards rarity is somewhat like this

    COMMON: Cash
    RARE: Spinners/Chibis/Peps/Minions/Goldfish/1 ec
    SUPER RARE]: Small Cap Animals/Small furni
    ULTRA RARE: Avis/Cats/Kinis/Care Packs/Big ecs/Big Speakers/Big furni/Big Cap Animals/Party Enhancers
     
  2. fixed
     
  3. Or they can make the chibis common and it goes up from there?
     
  4. I just got 250b cash from spinner. Does it involve of the new changes? :O
     
  5. Less than 5bhrs left to serious binge
     
  6. Nope ppl do get very rarely more money than usual
     
  7. 5 times out of 11 I got money. It's a bit too much
     
  8. Hitting huge cash prizes was not new, but they’ve become easier to get with the new changes. I’ve never won the “jackpot” until the new changes, where I’ve landed on it at least 3-4 times already
     
  9. - Update! - Friday August 3rd -

    Thanks everyone for your feedback during this test run! We've made a few more minor balance adjustments that are out now. We've also changed the cooldown time for Free Tokens back to 3 hours for now, but you might see this change up again as we continue to experiment over the next little while.
     
  10. thank you so much ️
     
  11. Make it back to 45 minutes please or an hour
     
  12. No point asking them. They’ll do it when they think the time is best to do it.
     
  13. Does that mean I get my chibis more ofen again I always got chibis almost every spin before the change x:
     
  14. Just make spinner one hour/hour and a half for regular players and 45 minutes for VIP players. ?

    Three hours for 15 tokens is a bit much. And gives more incentive to buy VIP.
     
  15. When you say that. Do you think of all players, or just the VIP lounge players (most likely such as yourself)
     
  16. VIP pay 20$ a week to keep the benefits and unless there is a CC payout weekend, not worth it to have.

    I said that thinking of everyone and giving a solution ATA might go for.

    My suggestion included cutting down the regular players. ATA obviously didn't like the 45m change for everyone, but 3hr is ridiculous.
    1 1/2 hour cuts the time in half and giving a shorter time to VIP might sway people to buy more VIPs. Win win for all sides.
     
  17. Wait. How do you know that ATA didn’t like the 45min cooldown? It was only a test run and there’s always a chance they could bring it back but keep it for good.
     
  18. I've only played PIMD for like two months but so far anytime they did a test run and liked it they just kept it live. You're right they could bring it back but from my limited time, that is what it looks like to me. ? And again, I am just offering suggestions that everyone might like.
     
  19. Anyone know what the other "minor" adjustments are?