I like the school idea and the party would be setup into four parts: Elementary: kindergarten-4th grade Middle school: 5th-8th grade High school: 9th-11th grade Senior year: 12th grade
I completely disagree with Zachary92. I think one of the best decisions the developers made is the ability for any club to finish any party as long as they have enough members, no matter their strength. We're all equals in parties. It gives clubs of new players a reason to recruit, be very active, and get more people involved with the game. And, it means even strong players will need teamwork to finish parties. It would defeat the purpose if a club could win an easy party just by getting one powerful player. It's a party after all. No fun by yourself!
I like the ideas about animal parties. You could win like a puppy, kitty or a frog. Stuff like that. Or a music party. You could win a music note.
Yuhuu Suggestion: we should have an INDUCTION PARTY. For newbies (the least hit/new player) they will get bonus newbie badge or something equivalent. For the senior (most hit or finisher) will get bonus senior badge or similar. ^_^
How about having some team based parties where the owner selects up to 6 teams in their club and team captain and each team has to do a part of the party and when your done you can help the other teams and when the party is done shows which teams work hard and who are active in club but you don't have to have teams so it wouldn't be much to add to any of the other parties. And maybe add some party trophies that give stats to all members in the club but only to people who helped in that party for the club to get it. When the party is done again only those who haven't gotten the trophy themselves can get the trophy and stat boost so no duplicate stat boost for people.
Be able to choose your path through a party. Like, everybody votes on the course (attack/Eavesdrop) or Prank/Dance. Give the parties more than one ending