If clubs didn't want lbh in their clubs they wouldn't post for them. The lbh parties I've been in had plenty of time to complete the party but they go to campus to get it over faster. So I really don't see a problem to deal with.
LBH seems unfair, but some clubs need them. o__o It's to complete the parties faster. I mean I know how it feels to party for 3 hrs and get the same drops as LBH does, but we need their help too..
Not everyone no, i dont "work" towards the top 200 anyway but the hardcore hunt addicts will. My post was simply just another idea to attempt to help what most of this thread has complained about bein the problem. With no massive stat increase it wouldn't matter if the same people get top 200 or how they did. @Chohan
I agree something needs to be done, but this isn't a LBH problem, there are perms in clubs that hit a few times and either get busy or work on jobs, farming, etc. and they also shouldn't be rewarded the same payout as someone who participated fully. I feel like drops should be based on the percentage of your available energy you used during a party. Everyone gets a full regen approximately every 55 minutes (9% every 5 minutes or 99% in 55 minutes). If in a 3 hour party we have 300% energy possible and someone uses all of that to help party verses someone who only used 9% of there energy (either because they are LBH or because they are busy or whatever) the drops should not be equal. The person who used 300% energy used over 30 times more energy and should be rewarded 30 times more than the person who used 9%. We have a financial reward based on effort/energy used and stats, but I honestly feel like hunt drops should not differ on stats, just effort put in. The little ones will still want to grow so they can do harder parties, bc, earn more money, etc. The only real issue I see with this is that a 3 hour party can take one club 2 minutes or another club 3 hours, so it would need to be based on actual time of the party in that club. Perhaps a more simple solution would be based on there being a maximum number of drops from a particular party (for example say cat cafe gives out 350 drops for an entire club) and then take the total number of hits in a party and split the 350 drops between the party participants based on how many hits they did.
Scavs for me comes in stages Stage 1: "Aww, a scavenger hunt! Sweet! I'm gonna work so hard! And be top 200!" Stage 2: "I'm pretty busy right now, I'll party later..." Stage 3: "Well there is only 1 day left..." Stage 4: "annnnd I only got a level 1 award, I'll have to try harder next time!" Rinse and repeat
i agree with those who say base drops off number of hits.., not mattering whether they joined late or not.
LBH are actually ok for me cuz u have those club members who are "perms and just use club for benefits to become lcbc and are rarely on. That is unfair so LBH are ppl who give there time and health to help club finish parties so before u talk put ur self in there shoes cuz some LBH are helpful ppl who don't really care about hunts at times if they get the chance to do a cc LBH then it's a lucky break for them so don't treat them as thieves and look at some of ur club members and see if they are always ok or just use club.this what I have to say about LBHs they are helpful and give their time so think twice before u judge LBH by it's cover and read it or just be a LBH for once
1. I agree locking clubs down might work ( but what about allowing clubs to have more then 100members ) this well quickly rid pimd of the massive amounts of clubs & reduce the need for LBH's also allowing clubs to party 24/7 without constantly kicking for party room. 2. Why do we have to have so many hunts before they use to be a special event now there all the time, this causes a lot of clubs not too not be able to.complete and to lose members and yet have clubs full of mercs. Alot of clubs have lost many perms bc simply people are always chasing these hunts. 3. Why not switch between hunts 2✘s and beta wars this game is becoming all about hunts( and the wars don't give enough items if you think about wait time after sign up and war time ; people can easily just hit last bars and make more items in the same time frame. 4. To rid the LBH ISSUES STOP HAVING SO MANY HUNTS, pimd has changed alot and i have not seen any changes for the better of clubs . ツ that is all ty
Some people can only be on for a certain bar like say i unload on sogh in fake art and leave for military training but have still done more damage then 60% of the club how would it be fair to reward people who hit once each bar to get something but not myself. I think the best way to go about it is to require a certain amount of time in the party as well as a hit ratio fpr the time spent in the party
Just increase rewards for all parties. That way, lbh can still be around but people won't be as butthurt when they do get rewards because they would benefit a lot from it as well.
I lbh before hunts, I don't do it for the drops, but to help the clubs. I support the decreasing/increasing the drop rate based on hits idea
Those who join on last bar automatically gets their drops halved (and they stand a chance of not getting anything for under hitting; this has already been in place I think and applies to those who are in party from the start and hit only a couple times)
My suggestion also prevents the situation where people join a club and leave because it is not at the last bar yet; and then they make an estimation of time needed and rejoin later to take the credit
I just hit back and then it appears also sometimes my post won't submit then I have to hit the back button and hit submit again a few times before it goes through
No support to automatically disable join request button on second last bar. U can do it urself. No support to prevent situation to peep join and leave if its not last bar yet. Cos there r too many clubs deceive and said last bar ad in campus. Basically its their fault giving false information.