Now that's something we might be able to do something about. There are specific delays to ensure matching making and to make sure everyone is at full regen, but for system wars we may be able to give you shorter war times.
You said you made it about the average party and yet the last individual wars dropped 10 tux while cat cafe drops about 1200. How the hell was that average? Before that too the east hunter dropped 100 eggs of the same eggs. Parties were dropping like 40-75 of each egg adding up over the total of indvidual drops plus they actually combined. Your war system rewards were far from average parties.
Pimd, i want the option to wage a short beta style war, with no drops but just for fun and with people I know instead of randoms
@pimd stop making items drop from wars period ok... make the match up have the wait, the 2 dns usage is fine and 2hrs fine also
Turning off parties would mean 95% of the community would disengage, not a good way to keep people around. You guys don't seem to understand that Pimd grew as a direct result of parties, as much as this specific part of the community doesn't like them.
The only reason more people are coming and staying here is because its easier to advance in this game now. Its nothing of a challenge now.
i like the idea of hunt having half items in party and half in wars. This wouod encourage players to war, eventually once everyone has basic knowledge of hiw to war, they may see the fun in it and that may boost club wars.
You had no problem driving 95% of the warriors away with your promo parties, hunts, and huge payout parties. I maintain, we are the minority due to years of sweeping wars under the rug.
Pimd, Let's take 95% Remove 35% because those are inactives, roleplayers that doesn't party nor war. You have 60% even less! We are not 5%!
Average across the whole gaming community, not average across hard core players like yourself, like I said, I suspect those that war, are used to above average party payouts because you guys know how to play the game better. We can look at adjusting drop rates to be honest, but we can't skew it so much that wars become the dominating strategy either.
I don't want to see item drops in wars, people unloading on random targets just to get an item with a whopping 1cs stat? lol come on now. I want war, plain and simple. Short ones for those that work and balanced where it's not poorly matched and becomes a snoozefest pwar. Don't tweak the payout either.