I agree with war-king, and I think the cap should be raised. As of now, it might be more worthwhile to do parties which would decrease the amount of players wanting to sign up and war.
Yeah having 60 drops for like what 3hrs? I want to war but for 3 hrs you should at least make it to where you can get idk 200 or so? Since its not something you can always do but it's a help to those who go out for it
Just a thought since we can only use 2 dn how about giving us those dn to use for the war but if we dont use them they go away so that no matter what each side has the same amount of dn
A bug to report, in our beta club "The Mighty Pirates" first matey Dead Pulse couldn't join war, showed her as inactive and would give her an error message whenever she tried to hit opp
So, how was everyone's Beta War experience? Did you notice a change in the number of inactives? Did rewarding successful actions result in any interesting behavioural changes?
Like the rewards for activity. Sucks for the person shielding though. Would be nice if the winning club got a little but more of a reward but that's just my thought lol.
i got 28 promposals and my club won. I'm just wondering if the 10 promposals for the winning club are included in the 28 I received?
Being rewarded based on actions kind of sucks when the opposing team makes you a cow and you aren't able to hit very much even though you are active the whole time.