I've heard from an rp loser that this game is very boring gameplay-wise. I figure the narrative may be boring. Not enough obvious direction for this game to go. I propose we create a story. The same story the barcodes once knew and loved. The story that lies behind everything in this game. The story of one person. A new kid in college. He comes to the College. A lost of kids are well-versed in the school and understand the social ladder of the school. There is the most popular girl in school 00_Mulva, and a lot of other people who are good. However today is not only your first day. A few other kids are here too. Also there are some kids who started yesterday and the day before. There are lots of other kids. Sadly you have no social standing in the school. You sit alone in the corner doing homework. You see some people and hire them to help with your homework (tutors). You're hired by an older kid. They want you to help them with their homework. You help them out. You get invited to join a club by a friend. They let you in. You say hi to everyone there at that time. And go to your first party. You get bored of all the parties and their repetitiveness. However someone told you about this one party that all the popular kids do. Cat cafe. Strange. Never been to one. I wanna join a cat cafe party. You ask your parents for some money. Lucky your parents are rich. You keep buying cats, doing cat cafes. You come to school with all this bling on. And you walk up to the cool kids there. And you get bashed up like crazy. They tell you to check out the battle list. You look up at the jumbotron in the quad. It's got a bunch of different kids' names on it. They tell you you suck and they're right. You just got wrecked. They tell you the battle list is older than the school and that when the school furst started, there were no panzies or kids going to 1000 of cat cafes. They tell you about equality and how most kids don't have rich parents to buy cats for their cat cafe addiction. These kids show you the ropes of the battle list and the arena of the school yard. You spend 20ecs and buy a balaclava that they call a barcode. You're now a bar code. You find a little kid with his cat and bash him up, steal all his bling. Then they point him to the jumbotron. This is how the game is. Either you keep being a panzy who can't earn a dollar of their cash except through doing a fat-pereon task like cat cafe. They say you'll never be cool unless you can fight everyone else and earn your own money by beating them. They're right. Beating other people is cool. But the person on the bus never told me about the jumbotron. They just told me about parties and homework. How can you be top-dog if you can't hold yourself in a fight? Teach kids to fight.
Stopped reading at "boring gameplay-wise". I'm bored, on my way to college but I'm not bored enough to read that bollocks.
Actually not too bad kef. Remind you to teach you how to code some time so its not just a wall of text
This is so true! There are many routes you can take playing this game. Unfortunately some people live in the past and like to be control freaks.