My Theory on Tutor Bonuses

Discussion in 'Strategy' started by Master-Gonzo-the-Phoenix, Jul 8, 2012.

  1. Some people believe they know how tutor bonus works, many do not. As for me I try to make sense of it through small observations.

    Tutor bonus , commonly known as Tb, can be found by either going to your tutors and adding up the stats of all your tutors, or by going to the bottom or your profile.


    Now lets get started, I think that tutor bonus is no doubt important, if you expect to war.
    As for those like me who do not war, and who would rather farm inactives, tutor bonus hardly matters.

    You see... When you buy a tutor you get two bonuses.
    1) Cash bonus
    2) Tutor Bonus to pupil


    1) Cash bonus is the bonus money you get for battling someone with either fight or dance.
    So say you have no tutors and make 200,000 first hit on your target. Then you buy a 20 mil tutor, for example, then you would gain a cash bonus. Then maybe you will make an extra 100,000, for example. So now you'll make 300,000.
    The stats of your tutor I have learned will not affect your cash bonus.

    Now is the fun part, the amount of money you can make by cash bonus can max out. We call this max plunder, plunder being money, meaning you are making the most you can from that target at the stats you are at.
    Now, if you upgrade, your max plunder will go up, and the amount of money you need to put into tutors for max plunder goes up too.

    2) Next I want to cover tutor bonus to pupil. Basically from what I have been answered when I ask this question is, " It adds to your stats" .

    But get this, if you are 50k cs (50,000 combined stats) and you have a person at 100k cs that you want to hit, both of you at full health. You have 300k cs tb and he has an easy 0 cs. He will likely win.
    Why? My answer is simple.

    What is firstx is the PimD server calculates how close the both of your original strengths and intelligence are, without tb accounted.

    If your stats are close to your opponent's then the tutor bonus comes into play as what I will now call ," Backup stats" .

    So basically the tb is a back up to if the fight is too close to call.

    But here is the tricky thing, when you and your opponent/target have near to the same stats, if you have a much larger tutor bonus and it gets counted, you will not make the most money you can from your target.

    For example

    When I T4 lcbc I was hitting targets/inactive farms of the same stats as myself. As I increased my tutor bonus, then my plunder went down. My 100k cs tb was compared to my farm's 0 cs.

    The tutor bonus system works just like the regular stats system, if your stats are too big, you will make less money, so if your tb gets too big, you will make less money.

    But do not mistaken this for when you battle actives, I hear that actives pay better.

    Imagine it this way, if two VIP's fight, they both have big tutor bonus, with all that bigger "back up stats", thats more stats to pay more.

    So, that is my theory. Comment. Correct me. Give your theories. Thanks for reading.

    [​IMG] Gonzo1993
     
  2. Oh and btw, it's written "First" Because I'm the first to ride squids here.
     
  3. Sorry for posting that pic on your thread Gonzo, I couldn't resist :( But at least I read it all!
     
  4. Hmmm.... has a picture. Approved.
     
  5. I Posted Mine Because You Blocked Me -_-
     
  6. I actually unblocked you right after I blocked you, I hate followers.
     
  7. Oh Really So I Didn't Have To Get Emotionally Depressed And Leave The Games
     
  8. Pretty much, I unblocked you immediately after I blocked you .-.
     
  9. Wow I Am Feeling Pretty Dumb Now
     
  10. Well, at least I unlocked you, unlike that one girl 
     
  11. .-. I think I make good threads because they are unpopular because no one cares 
     
  12. I think that tb is always counted, but not directly added to your kcs. Perhaps they get a percentage chance from original stats and then add/subtract a percentage based on who has bigger tb. If you have a 5% chance your tb won't raise you that high most likely. I don't know, it would be hard to figure out exactly. But if it's too close to call, that's why they have a percentage chance. Which you can get by eavesdropping. But nobody eavesdrops 
     
  13. Hmmm.... it must be a small percentage that counts if it always counts, then the percentage raises at some point...
     
  14. Trust me I will always troll your threads like a true friend
     
  15. I like the theory. I have a hard time with the whole 'when they are too close' aspect of it though. I think that a players stats account for 60-70% of battle success rate. The other 30-40% is decided by tb. I noticed this when my friend upgraded past my strength and it all of a sudden became a lot harder to hit him even though my tb was millions higher.

    What interested me was your comment about stats not being a factor when it comes to plunder. Maybe I'm misunderstand you, but are you saying that if I hire a 0/0 stat 10b tut my plunder will increase. (we are assuming I have 0 tuts before this)

    On a side note, great thread on game mechanics. I'm glad to see I'm not the only person interested and willing to spend time to figure these things out
     
  16. And about your comment,

    assume you are farming, but lets only take into account the first hit.

    If you have no tutors, attack then you make 20 mil on the first hit, thats great.

    If you buy a tutor with 40k cs at exactly 10 bil, you plunder for hitting will increase. Lets say your new plunder is 50 mil first hit.


    Then lets say you have the other case, instead of 40k cs tutor at 10 bil, you have a 0 cs tutor at exactly 10 bil, the same exact price as if the tutor were 40k cs in the other case.
    You will make 50 bil first hit, just like as if they had stats.

    I have tested this several times, and I have had people who question this test this too. And my theory appears to be correct.

    I do warn that you will get your butt destroyed if you intend to go into system war with these low stat tutors.

    I do not war anymore, I do not think about tb much.
     
  17. Yeah, I see a lot of people saying stats in tb give cash bonus. But they do not. It's their hv times a constant, that I used to have on my wall. But I deleted it. I forget what it is >.>
    But I've tested that with my defends before too, tb has nothing to do with cash bonus. Only the hire value.