Hi forum nubs. I know what you're thinking. Not another thread about the dead end jobs feature. I promise you, though, this is different. Anyways, last night I spontaneously got an idea for jobs. That being, jobs payout are equal to your combined stats. I tried to build on that idea to balance it out because I'm pretty sure coding that in would be a lot of work for ATA and with a lot of low rewards wouldnt really be worth it for players of a higher mcs. So in that case, rewards should also be updated but only minutely according to your total stats as well so that higher mcs don't get too much of an advantage. Like maybe some spinner items or hunt specific items. And maybe just for the fun of it, maybe an additional daily single spinner job. Like every 24 hours you get a random job with a specific reward like extra ec/dns. Honestly, I don't know. Theres a lot of flaws in it so that makes it an incomplete idea. So any improvisation is welcome. I don't know if any of this has been said before because I missed a few years and I'm ignorant to search. Incoming "jObS aReN't WoRtH tHe TrOuBlE" 🌚
Support. Jobs are worth the trouble and the devs' ineptitude shows most in their inability to do anything to them in the last 5 years.