We all know tutors, volleying, and fighting/dance offs make money most effectively (jobs don't work quite as well). But I have found that few people have learnt the ultimate trick for combining this. The first thing you do is find someone to volley. Make sure u have some cash already. Then a volley partner. Volley the person to however high you like and make sure you keep. The act of volleying will create a good profit and the tutor will upgrade and add to your bonus. Heres where it gets good. The amount of money you get from tutors when you fight is based on how expensive the tutor is. After volleying he or she should be expensive adding greatly to your money bonus. You may then make more than double what you normally would when you fight. Because volleying doesn't use any strength this is a vey efficient system that increases your fight revenue each time until you are making millions of dollars per fight. I hope this helps. Thank you -geoben
Good thread but alot of people already knew that,(besides the n00bs) could of done with some paragraphs, but otherwise job
You forgot to mention the cap. There seems to be a cap on how much the combined income of the tutors gets used in the battles. For example, when I had no tutors, my income was about 50k full regen. With 70m in tutors, I was earning 160k full regen. When I had put 100m in tutors. No increase. In both income or regen effect. This means there's some kind of cap to the levels. This was done when I had a cs of approximately 6-7 k