So i just wanted to tell u about the 13(14) elements that i might include in the story(except 14, that stays in the original outsiders series): 1 lightning, 2 water 3 wind 4 fire 5 earth 6 light 7 darkness(illegal and most powerful) 8 metal 9 time 10 psychic 11 summoning 12 flight 13 healing (14)copycat. All these combine into ELEMENTAL magic, which is most powerful. U can use it by combining all elements u know, but its most powerful when u know all the elements. Any q's? And which 1 u wanna be?
Healing(because in a fight I'll just keep on healing myself until I win) or darkness(just because it's illegal)
It doesnt work like that apoc...... U actually have to stop, heal urself, and fight again....... Slight disadvantages to certain elements