Deciding If You Should Make a Club

Discussion in 'Strategy' started by *BunanzaTheBunny (01), Sep 25, 2011.

  1. Deciding If You Should Make a Club


    A club is a huge responsibility, especially if you want it to be successful. You need to recruit, help, and teach your members. How do you think clubs like "Club A51" and "Ordo Ab Chao" are so high on the leaderboard?

    Just because you have 200m to buy a club does not mean you're ready to start one. Before making a club, ask yourself these questions.

    •Are you active, and willing to cut sleeping time to manage your club?

    •Are you willing to spend millions, maybe billions, on buying your members tutors and such?

    •Do you have experience and knowledge in the game?

    •Is 200m a lot of money to you?

    If you said yes to any of these questions, you might want to rethink making a club. Maybe join a club to help you grow, so you can run a club successfully.

    This is just a guide on deciding if you should have a club. There is much more to a club then that.

    If you want to see a guide in clubs in general, click the link below.

    forum.partyinmydorm.com/viewtopic.php?f=6
     
  2. Damn. The link failed .-.
     
  3. I probably need to put the http:// part.

    I'll get a mod to edit it.
     
  4.  Very well done Red
     
  5. And you can only link threads if you are a mod


    _________________________________ by Spyder7123
    same as above
    yeah wait I said 
     
  6. ._______________________________. Fail whale