A party looks much better with a finished bar than a bunch of bars unfinished. I just noticed that clubs tend to slow down on their partying when they don't see finished bars. Of course if you have enough players hitting it is possible to finish the party even if the bars are scattered. Money bars go first because of what the guy said about parties failing and also because they're the hardest ones to finish since they take the most energy. You can't block a person from your threads but you can ask them to leave only if they're harassing you, being inappropriate or derailing the thread.
In your highest dream nerd ...I don't even plan on coming back but since u ask me to leave I'll stay... have fun
Most clubs will hit a fight money bar 1st. Bcuz it gives you cash and ups your fights. Then they take out the next money bar. As said before... If party fails... Well you still get cash. The other 2 bars doesn't really matter. But you will notice many will start to hit 1 bar that shows its been hit the most. So if a drink bar is 25% done vs the other at 5%, players will hit drink to finish it.
Haha the snark from amaranth XD Also that's a good point wolf. People do hit more when they see bars being completed. But I guess that's just sociological stuff. The fault of "groups". Guess it's just something to be tolerated.
On pros we hit one bar generally or ask lower stats to hit certain bars because of the damage they do and also so I can keep track of how party is doing
I think the most important benefit is keeping track of how a party is proceeding. If you know you need to do each bar in a certain amount of time, easier to tell if you're on track or behind if everyone is hitting 1 bar at a time
There are some parties that seem to complete easier when bars are done one by one. For instance, all of club kills a lecture bar first, versus some lecturing and the others going for the cash. I think it's more a focus on where an unload occurs in a party versus bars though.
I kind of think it does. If a snark bar takes forever and everyone's hitting a bit everywhere instead of on that long bar. You'd probably get the party done faster had everyone unloaded on the tough bar and then regen and hit the easier ones
It doesn't effect the party but i think it's just easier to tell how much of the party is complete/incomplete and then it's easier to roughly guess how long it'll take to complete the party or if help is needed.
can you imagine a party that farms players? And not like a war either, just a party that takes money from you, for no reason then ends it self when it's done ?