This is a guide I made for my amazing club. I'm posting it so they can reference it if I don't get it to them in pm. You are welcome to use it to your advantage as well. (except I won't buy your tutors) War Guide: War in PiMD consists of two clubs going head to head for 4,6, or 24 hr stretch. Whichever club makes the most money from attacking opposing club, wins! War used to be the only way to make money on PiMD. Now we have parties, but its always good fun to go to war, and work together to unleash the clubs bad assness. Here are some pointers to help you through. -Attack/Defense Pots You will need to purchase both(located in store); Large selection, try to purchase as many as you can. One time use per item, can use up to 7 pots per attack/defense. Defense pots automatically kick in when purchased, but you will need to select attack pots(select all, or manually select them) upon attacking. -Hide Your Money! When opposing club is attacking you, they are making money based on your stats(kcs) and how much money you have ON HAND. In order to put this money away, one can purchase tutors(recommended), put it in your ATM(there is a 15% fee but you can automatically get your money back.. 85% of it anyway. Or you can use phoney money. This system is similar to the ATM but is better for smaller amounts and take 20% as a fee. With that said, if you buy Tutors I will make usre you get unwanted tutors bought away afterward so don’t worry about not getting cash back. If someone tries to hire all of your tutors away and then attack you( otherwise known as strip farming) tell admin immediately. -Report Your Hits! Work together as a club! Incoming & Outgoing hits are to be reported at all times! How you ask? Outgoing Ex)Vixen 3/4/7 F Meaningerson I hit, # Successful hits/ Total amount of hits/ Number of pots person I attacked used(can be seen in feed after attack) Incoming Ex) Inc. 1/4/7 F Meaning: Incoming! 1 successful hit/4 total hits Either use F, or D after for if you Fight or Dance off. ^ Please only do Fight or Dance. Pranking and Eavesdropping are not recommended for war. -Strategy Everyone has their own way of warring, you will develop your own strategy as you grow to be a wise warrior. Make sure to follow what leaders of war recommend doing (in club announcement). When Someone is DTW(Defender too weak) they’ve got no energy left. By reporting that they are DTW in Club Chat, we can put them in CA(Club Ann) and use DTW players as "cows". Always check the cows by fighting or dancing them off before moving on to target hits(also listed in CA(club ann). By keeping them down they wont be able to attack us, and they will be milked for all the money they’ve got. Now, When hitting do not unload your energy. You can ONLY use 2 Doctors Notes(DNS) during the entire war. It is recommended that you hit 3-4 times then wait for your energy to regenerate, and (if you have any) unload &use DNS when leader says to. The best advice I can give is to PACE YOURSELF. Wars are like Marathons. -Avatars You can not change your avatars once you have started the war. Make sure your avatars percentage bonus has the best of all your avatars have to offer, and accomadates your build. If you need assistance contact me. -Tutors, Tutors, Tutors Want to be impenetrable? I know I have mentioned them above, but they are worth a second mention. Tutors are very useful. They can make you more money per hit, help you hide your money, and make you less likely to be defeated when hit. Can never have enough of them! If you have any questions whatsoever you can contact Vixen, Giant, Me, or Fanta. Good luck, and remember to work together!!!