I've never read this anywhere but do tuts help with jobs? And If they do then is it just like a cash bonus or ?
Tutors do not help with jobs, and they don't help with parties ether, only help with hitting other players.
In my experiment, I was making 55.3mil first hit, a player with les tb than me who is also a lcbc, made 56.7mil, and then another player with even less tb was making 54.8mil. Also, a player who wasn't lcbc was making 57.3mil. With a total of 40 people who took part in my experiment, it showed that the plunder you made had no direct link to how big you tb is even if every one is the same stats. These tests where conducted using rave, tests also where done for snark, and done with-in the same party, hype machine pro. More tests where conducted on other parties as well, same results.
Thanks for that Zach, I have too wondered if tuts help with parties. I asked Ross, he told me if I wanted to know Id have to strip him of his tutors
I had a tut earlier. Was making 213,000 first hit. Someone bought the tut while i was at work and now my first hit is 115,000.
Tutors make a difference in your plunder farming other players, not parties. I also had a friend test on a alt, first hit with no tuts, second with tuts, no change in plunder at all, but his alt was around 300kcs at the time and was done last week. These tests were done on the weekend.
I e-mailed support asking about how exactly TB helps, and Linda from ATA said that TB helps in parties; however, she did not disclose how it helps (damage, plunder or effectiveness getting through). So I guess in some ways it must help; they didn't mention anything about jobs though so I'm guessing it makes no difference as far as jobs are concerned. Makes sense it wouldn't since most new players upgrade by doing jobs and you can't really afford to put much cash in tb when you're just starting out
After further studies, it improves plunder made for lower stats and bigger stats to a point, once a player has the minimum requirement for there plunder, your plunder will mostly vary according to your build. I haven't yet resolved the issue on why plunder is changing so much from lcbc to lcbc in the matter which I described in a earlier post on this thread. It appears that to receive maximum plunder, the 15mil per 1kcs still seems to be best way to work out value in tutors required, however I still need further testing to work this all out. Also, it seems that the stats of your tb, has no effect on your damage to the party, damage is according to stats. Further tests need to be done still I'm getting to lazy to bother with it all
War-King I disagree with you about tuts not contributing to parties,which they do.Kcs may not contribute but value does.and you have a forum explaining this.